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Base Customisation Complete 3.1

   (16 reviews)

22 Screenshots

About This File

This mod allows you to mix and match parts from nearly all of the models from the base game, basically allowing you to use any combination of heads, torsos and legs from the game you want. It includes no new skins, but makes a vast number of torso and leg skins available on models that previously were stuck with just their red, blue and default skins.

 

If someone who doesn't have the mod sees you online, they will see you as the default version of the model you are using,

rather than boring old kyle.

 

Installation:

Throw the pk3 into your base folder.

 

 

What you get:

 

18 New Customisation Species:

-bespin_cop

-boba_fett

-chiss

-galak

-human_merc

-imperial

-imperial_worker

-jedi

-jeditrainer

-kyle

-luke

-rebel

-rebel_pilot

-reborn

-stormpilot

-stormtrooper

-trandoshan

-weequay

 

Most of the species have access to 49 legs and 49 torsos. Some can only use fewer due to model limitations.

 

Some models have special customisation options:

 

-Mask-off (jedi faces) option for human_merc

-Cape colour/on-off selection and jetpack colour/on-off selection for boba_fett.

-Officer-Shoulder toggle for Stormtrooper

-Life Support Colour/on-off for the stormpilot.

-Shoulder Colour/on-off selection for kyle.

-Shoulder/collar Colour/on-off selection for jeditrainer

 

 

Know Issues:

The pack will conflict with any skin packs that change the default appearance of any of the characters who's parts are used in the pack, causing them to change in base custom too. This also applies if you visit a server which switches out some skins.

 

Your Customisation menu may become glitchy or not display every species you have installed. This is usually because you have too many mods that add new custom species. To solve this, remove any pk3s you aren't using. Alternatively, try entering the /model code for the selection you want (eg /model jedi/head_a1|torso_a2|lower_a25), this should work even if the menu is missing. Finally, if really want, you can remove a species completely by opening the base custom pk3 and deleting the folder from models/players.

 

 

 

If you have any requests or bug reports, Please PM me.

 

Made exclusively for JKHub.org - 24th August 2012

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version 3.1

Released

  • +Menu Strings (JEDI string is incorrect as there is already a string named JEDI in the game)
bigphil2695 and SHIELD_Sniper like this

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