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Recently Updated
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Recent Tutorial Activity
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4
MD3 Import/Export Using Blender 3.3
Uhm, okay. Never heard of this before. What version of the addon did you try to install? If you have instructions on how to recreate this issue, I could probably fix it, unless its a bug in the 3.1 release that the addon triggers by accident. Anyways, latest release (v0.9.96-pre) also works in more recent versions of blender like 4.2. -
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MD3 Import/Export Using Blender 3.3
I don't recommend downloading this addon. At least in 3.1 Blender version. When I tried to enable the addon, hundereds of error pop-ups filled the screen and my entire computer froze. I rebooted the PC and tried to relaunch Blender but it kept not responding. I had to reinstall Blender ENTIRELY because of it. Be careful. -
1
How to edit your NPCs into wielding whatever weapon you want
I think that even though it would be cool to give Boba Fett this kind of concept, it's just not fun to be opening those gates and going into a rabbit hole. So, I will, in a sense agree that these files shouldn't be released, only if it's with your own assets can it come to fruition. I hope you all understand coming from me. -
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3
How to make a new force power (Single player)
Im stuck at this part /*=================ConsoleCommand/ these are added in cg_main, CG_Init so they tab-complete=================*/ I cannot for the life of me find where the functions for calling console command actions get called. Ive tried obvious versions that should work like opening every file in /game/ /cgame/ /q3common/ etc and searching for an instance of Svcmd_ForcePull_f(); and I cannot find anything Has something in the OpenJK source been reformatted since this guide in 2017? @mrwonko plz help
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