@Bart gave me a good idea for this, so I thought to myself. Why not replace a rejected file that was too easy to make with this little tutorial.
So, with that. Let's go into Step 1.
Step 1. Open up your note editor of choice. For me it's Notepad. And in this example, we're gonna use "boba_fett.npc". Use the file corresponding to the NPC you want modified, obviously. You should extract the file and put it into a separate PK3 if the file resides in assets*.pk3 file. Refer to this tutorial if you don't know how to tinker with NPC files yet:
boba_fett
{
playerModel boba_fett
altFire 1
weapon WP_MELEE
weapon WP_DISRUPTOR
weapon WP_ROCKET_LAUNCHER
weapon WP_BLASTER
FP_HEAL 0
FP_LEVITATION 3
FP_SPEED 0
FP_PUSH 0
FP_PULL 0
FP_TELEPATHY 0
FP_GRIP 0
FP_LIGHTNING 0
FP_SABERTHROW 0
FP_SABER_DEFENSE 0
FP_SABER_OFFENSE 0
health 400
headPitchRangeDown 30
reactions 5
aim 5
move 5
aggression 5
evasion 5
intelligence 5
earshot 2048
visrange 4096
hfov 120
vfov 100
rank captain
playerTeam TEAM_ENEMY
enemyTeam TEAM_PLAYER
class CLASS_BOBAFETT
walkSpeed 80
runSpeed 250
snd boba
sndcombat boba
sndextra boba
yawspeed 180
}
Step 2 is where we remove "altFire 1" and rename this NPC.
boba_fett_saber
{
playerModel boba_fett
weapon WP_MELEE
weapon WP_DISRUPTOR
weapon WP_ROCKET_LAUNCHER
weapon WP_BLASTER
FP_HEAL 0
FP_LEVITATION 3
FP_SPEED 0
FP_PUSH 0
FP_PULL 0
FP_TELEPATHY 0
FP_GRIP 0
FP_LIGHTNING 0
FP_SABERTHROW 0
FP_SABER_DEFENSE 0
FP_SABER_OFFENSE 0
health 400
headPitchRangeDown 30
reactions 5
aim 5
move 5
aggression 5
evasion 5
intelligence 5
earshot 2048
visrange 4096
hfov 120
vfov 100
rank captain
playerTeam TEAM_ENEMY
enemyTeam TEAM_PLAYER
class CLASS_BOBAFETT
walkSpeed 80
runSpeed 250
snd boba
sndcombat boba
sndextra boba
yawspeed 180
}
Step 3 is where we insert the "WP_SABER" and the hilt you want, while adding in a selected color and a Saber Style. In the case of this tutorial, we are gonna use "dual_5" as our saber, "green" as our saber color, and "7" as our saber style.
boba_fett_saber
{
playerModel boba_fett
weapon WP_MELEE
weapon WP_DISRUPTOR
weapon WP_ROCKET_LAUNCHER
weapon WP_BLASTER
weapon WP_SABER
saber dual_5
saberColor green
saberStyle 7
FP_HEAL 0
FP_LEVITATION 3
FP_SPEED 0
FP_PUSH 0
FP_PULL 0
FP_TELEPATHY 0
FP_GRIP 0
FP_LIGHTNING 0
FP_SABERTHROW 0
FP_SABER_DEFENSE 0
FP_SABER_OFFENSE 0
health 400
headPitchRangeDown 30
reactions 5
aim 5
move 5
aggression 5
evasion 5
intelligence 5
earshot 2048
visrange 4096
hfov 120
vfov 100
rank captain
playerTeam TEAM_ENEMY
enemyTeam TEAM_PLAYER
class CLASS_BOBAFETT
walkSpeed 80
runSpeed 250
snd boba
sndcombat boba
sndextra boba
yawspeed 180
}
You may want to test this out in-game before you go about tinkering with your version.
Here's a screenshot to prove this is too easy.
I figured I'd do this instead of release the NPC file.
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