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CansecoDev

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Status Updates posted by CansecoDev

  1. This is a proof of concept I'm working on, this map was done on 6 hours, It's been almost 10 years since I map seriously so I had to rust of the tools.

    The concept is, with a minimum of 3 players, you get a point every second while you are standing on a pillar, and an extra 3 points every time you jump to another pillar, if you touch the floor, your points are reset to zero, wins the first to reach 300 points.

    https://i.imgur.com/b3Ukx2t.png

    Any suggestions?

    1. Show previous comments  4 more
    2. CansecoDev

      CansecoDev

      I am a complete noob with ICARUS, I should start learning that for some things. From what I can understand, I could use ICARUS to have up to eight internal values for every entity, that includes the players.

      I'll take a look into that.

    3. NAB622

      NAB622

      I can help with ICARUS if you need it. Unfortunately there are several bugs and limitations that will make things increasingly tricky the further you get into it, especially regarding spawn and score systems. But there is potential.

       

      With any luck, ICARUS can manually set a player's score..... But i don't think it can.

    4. NAB622

      NAB622

      Random thought - if you use ICARUS, you could also script events into the pillars - for instance, making some of them randomly move or fall over. That could get quite interesting.

  2. Saving disk space is always good!

    1. Psyk0Sith

      Psyk0Sith

      Nonsense, they make 14 TB hard drives for a reason!

  3. I suck at SFX creating... so I started cleaning sounds, here is a WIP of my first clean: https://goo.gl/l6JUYZ

  4. To fix old stuff or to make new stuff... =S

    1. Ramikad

      Ramikad

      Split in two and do both! :P

  5. I visit this on a daily basis, but never log in, I just logged to say something

    1. Show previous comments  3 more
    2. CansecoDev

      CansecoDev

      I'm starting to write an idea for a map, danm, it's been so long since I touched any JK tool, GTKR 1.4 feels old af now.

       

      I read something about using blender to map and then port it to GTKR, is that really a thing now? Because if that really works... just, wow.

    3. CansecoDev

      CansecoDev

      *plays X-Files theme*

      I WANT TO BELIEVE

    4. Ramikad

      Ramikad

      Yes, it is doable, and particularly useful in case of terrains.

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