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Posts posted by Apprentice
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Know the song in this version:
And the surrounding of the video reminds me of this one:
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Why would we ever force JA to run in 16:9..
Don't know but I recon it's easier to hard code two screen formats (4:3 & 16:9) then code for all available and upcoming formats such as 21:9 . . .
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Isn't it an idea to make this 'standard' for the next OpenJK version and all that derives from it ?? Perhaps an idea to include both 16:9 and 16:10 support or force JA only to run in 16:9 format like Assassins's Creed ??
TriForce likes this -
That's strange. O_o Are you sure you're not referring to Elite Forces 2?
Nope, Star Trek Voyager: Elite Force. Take a look at my Asteroid Base II map, which contains some odd-dimentioned images . . .
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Elite Force was also by Raven Software, and like JK2 and JKA, it also required power-of-two textures.
Not my experience. I could use images sized 715x309 or 570x288. With JA & JO, they always have to 128, 256, 512 or 1024 in any direction. Anything in between (such as 384) simply doesn't work . . .
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Do note - non power of two textures is limited by hardware. Older graphics cards from like ~2005 won't really support non power of two textures.
I don't know if that is exactly the case. I used to map for Elite Force (also idTech3 based game) and despite their size, I never had any issues loading them and I've mapped on various 3Dfx Voodoo and older Geforce cards (e.g: Geforce 256) . . .
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Will we be able to use images of all sizes, e.g: 300 x 750 ??
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Agent Jones likes this
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I vote for an option where there is no background . . .
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Game wouldn't load if the config got too big. I'm not aware of any other stability issues.
How 'big' would 'too big' be then ??
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It's pretty stable now. The only thing being the config thing?
Config thing ?? :/
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^It does that if you use that pirated copy, I paid for the app and I have no problems, even submitted feedback about the lack of saber stance button and he released an update that added it.
If you really want to play it just spend the $1.95, that's like change that can be found on the ground, you'd have to be a real tight ass to think that was too much to pay for this.
No, thank you. It's not the $1.95 but the $0,99 that comes around everytime I want to change the colour of my lightsaber or whenever I can change something (amongst other things) . . .
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I think we're pretty close to a first release, provided I can hammer out some more of the SP-related issues.
What's everyone else's opinion?
I reckon you wait until you have a more stable version either for both JA and JO or one that works for both games . . .
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Certainly looks good . . .
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I would go for #2 but then in a black & white image. Backgrounds shouldn't protrude itself over the foreground . . .
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Why a water brush ?? You can use a trigger_multiple with a target_gravity entity (or something, it's been a while since I last used them) . . .
ChalklYne likes this -
I see some good images but I don't think they are all good for a background. In my opinion, background images should remain dark rather then very bright images which makes the main text hard to read . . .
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That's unrelated; has more to do with the entire site being made in poorly-written (and bad-looking) Flash than anything.
Precisely. My website is just a bunch of HTML pages with some Java scripting which I use to "rotate" images, especially on my Download page, which features a slideshow of my released maps . . .
Well, a rotating background would still hinder the load times of the site greatly. And slowing it just a tad gets a certain someone a bit on edge.
Unless he means rotating with every refresh. Which would make more sense. Could also be cool. Not sure if we'd do such a thing though.
Instead of an entire background, a portion of an image can be used as in a banner of something . . .
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That worked ... sort of. Now everything is in one big ZIP file without folders . . . :wacko: :blink:
* I really miss the hammer on the head smily *
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I don't see why not. Someone made a screenshot of one of my maps with NPC's in them and it works . . .Can there be people/characters/npcs in them?
Omicron likes this -
Is there a *.ZIP available ??
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It might. In certain situations it's better to make a portion an MD3 or an ASE model instead of brushwork . . .I removed them. My friend will make a md3 model of them. He said that I exceed the number of triangles. He was right i think ... because i use many things that created them. I deleted all the platforms and now it works. If i will make the md3 models it will be better idea?
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Are those cylinder brushes detail or structural ??
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Did you try Google ??
Music Thread
in Art, Media & Technology
Posted
Try NOT to Google that !! B)