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Posts posted by Apprentice
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As a user of OpenJK, my answers will be somewhat limited:
1) Yes. Open JK can start the game in any widescreen resolution where the original game did not (though it can be circumvented by starting in a 4:3 resolution and then switch to a 16:9/16:10 resolution). I have achieved it by adding the following into the autoexec.cfg file:
You may change the values where applicable to suit your screen.seta r_mode "-1"
seta r_customwidth "1680"
seta r_customheight "1050"
seta r_fullscreen "1"
seta r_customaspect "1"
seta cg_fov "90"
seta r_gamma 1.50
2) Never experienced it. Did it happen on Windows or on Linux ??
3) Can't tell anything about that. I use OpenJK for development of MP maps only at this time.
4) I don't use Linux but I wouldn't be surprised if the issue was related to the Intel graphics chip. I've heard a lot about them and especially the lack of support that seems to be in existence in more dedicated graphics adapters.
Cerez likes this -
Don't know about that though, since all we've seen is a trailer. Guess we'll have to find out late August because after Tom Baker and David Tennant who nailed the character, he has some big shoes to fill . . .Looks pretty awesome, I get a sort of classic Doctor Who feel from it and I seriously can't wait to see this new Doctor Who series!!
I'm really loving how this is looking, it seems to be a LOT more serious and realistic and almost darker and seeing Capaldi in this trailer only confirms that he'll be a fantastic Doctor.
CaptainCrazy likes this -
Make sure that file extensions are enabled, otherwise you'll end up with autoexec.cfg.txt file, which the game will not load by default . . .You need to place this in autoexec.cfg in the base folder. (If it's not there, create a new text file and name it so.)
Cerez likes this -
And it reminds me of a map which I played in Elite ForceReminds me of a map I played in Battlefront.
Barricade24 likes this -
Maybe it's an idea to modify that behaviour within the OpenJK project ??It seems Force Pull and/or Force Lightning are hard-coded into the base MP game itself, and the bots resort to it if they have no other Force powers.
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Perhaps you can do something with the force points. IMHO no points = no force abilities !?!?
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Same here. Probably server-side issue . . .
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Welcome to the world of ... bots!Stats says 65 users viewed this topic but only 3 took part in the poll?
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See http://www.apprentice.tkAnd can I see one of your projects Apprentice? We both have EF so that means I can see and play your map and know how its done by a pro
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Instead of an MD3, you can also make it an ASE file . . .
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As a former Elite Force veteran mapper, I can tell you that Raven was a bit lazy giving every shader an image, which means that in the editor you will get a "missing shader" but it will work normally within the game. Textures that are using a shader are white retangled in hte editor, otherwise they are green.
RemcoHell likes this -
How about Dune II and ...That's pushing 20 years.. that's really cool.
... Doom ??
I used to have PC Tools until version 7 or 8, when it became too graphical. Switched then to NC, which I still use on my DOS rig . . .Norton Commander: http://en.wikipedia.org/w/index.php?title=Norton_Commander
Agent Jones likes this -
Image Alchemy and sometimes ARJ . . .
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... or made it part of the automatic updates cycles or something . . .I wish Microsoft would release a "install all C++ redistributable packages for every year" tool...would make my life simpler.
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I know but it might be a good idea to check were the false positive comes from . . .That does not mean it is.
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It was reported as an infected file . . .
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My AV went haywire when I downloaded the mod from there . . . :/The Best RP Mod there is is RPmod from ::JEDI:: http://rpmod.jediholo.net/
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If it is possible however I never saw it in any MP maps I've played . . .Hmm? JA multiplayer has working NPCs.
Jedi Academy comes with both jasp.exe and jamp.exe, one for the single player portion and the other for the multiplayer portion. Altough they share a lot of content (e.g: /base map), a lot of specific code are stored in their respective executables, which cannot be attained by the other executable. This happened a lot in Raven games that utilizes the idTech3 engine and in the example of Elite Force 2 (which was developed by Ritual), only one executable is used by both the singleplayer and multiplayer portions and that is why elements from one portion can be used in the other, such as NPC scripting.Or am I misunderstanding what you mean?
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Don't worryI stole the idea from Black Mesa... SHHHHH!!!!
Black Mesa stole the same idea from . . . Half-Life
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Did you try running the game in Windows XP-mode ??
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Nope, not entirely. It now downloads the Jedi Academy version instead of the Jedi Outcast version . . . :/EDIT:
@@Apprentice: The file is now fixed! Thanks again.
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The following download does not work anymore: http://jkhub.org/files/file/1690-battlestar-aurelia-outlinebeta-one/
Dropbox gives a "The resource could not be found" error message . . .
Perhaps an idea to make this sticky so that other people can report broken downloads ??
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Autobound 1 might also help in these circumstances . . .
!IMPORTANT! EFF CLAN IMPERSONATION
in Jedi Knight General Discussions
Posted
What is to say that it isn't the other way around ??