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Onlycorndog

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Everything posted by Onlycorndog

  1. The custom sounds are really smooth and the model works well with conversion mods that change the multiplayer roster (I've tested it with FM, OJP, and numerous others and haven't noticed any conflicts, crashes, or bugs). If I had ONE gripe, though, its that the cape doesn't flow but I can't fault the mod since JA is designed that way. Comes with Malgus' lightsaber as seen in the Deceived, Hope, and Return cinematics and is the exact same one he wields in his raid in SWTOR. The saber doesn't replace any default sabers so the mod won't conflict with some of the popular player model/skin files on JKHub that come with a saber (I know one of the Dooku models I like comes with a saber that replaces a default one, for example). The bot-support is also really well done. Unlike some of the other bot-supported files on JKHub, which seem to rely on vanilla behavior and bug out when you use a mod like OJPEnhanced (which changes bot behavior significantly), Malgus can be quite formidable. He uses Force Choke a lot but seems to favor strong power strikes. Near as I can tell, Malgus tries to pound you into submission with overwhelming strength while using Force Choke to create openings in your defense he can exploit. Still not as challenging as a human player and his AI certainly isn't perfect (there is only so much you can do with a bot, after all), but still challenging by bot standards if you go into the fight expecting him to just roll over for you like most bots usually do. No, the bot isn't a genious. He does still fall for trickery like all bots do and can easily be outmatched if you know what you're doing (especially if you've ever played against live opponents, his tactics are comparatively basic and straightforward). Not prefect but he's deceptively formidable compared to a lot of other bot supported models on JKHub. Definately worth a DL if you haven't already. I would LOVE to see more TOR models of this calibur (maybe a Satele Shan or Emperor Vitiate?) in the future.
  2. Lol sweet. Like I said, I wasn't entirely sure if it'd already been posted. Good to know mrwonkso is still in the game!
  3. My first post on JKhub, but I've been buzzing around for a few weeks. After going to the wayback machine's archived jk3files and finding that most of the files aren't downloadable anymore, I decided to look a little harder to see if I could find a working link. Well, I hit the jackpot. Not sure if anybody else has posted this already, but this is the url: http://mrwonko.de/jk3files A very resourceful individual managed to make backups of a pretty good percentage of jk3files' content and posted them online (I've gone ahead and tested most of the download links and I can say that, as far as I can tell, they're virus-free and they all work properly). It doesn't ask for any personal information whatsoever and doesn't require any special account to use. He's divided the site between files for Outcast and files for Academy, with all files separated into categories and sub-categories to make things less impossible to find (since there isn't a search function you 'kinda have to search based on the categories). All files have at least some of their original descriptions and they all have their mod author's name listed so it's easy to credit them if you decide to re-post them here or work them into your own stuff! Hope this helps someone out there! -Onlycorndog
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