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Fuse294

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Everything posted by Fuse294

  1. I believe you can change the sounds with the snd command ingame but it still plays Jaden sounds every now and then.
  2. I feel this is exactly how Vader would react.
  3. You can, just move the music files to a music folder in base and use the /music <track name> command, you can change the music at anytime so long as the mp3 file is right, you'll have to rename them to remove the spaces for them to work. You can use subcategories like exploration/action so you'd type say /music music/exploration/secunda. Just make sure the files are stereo and 44100 Hz.
  4. I'm going to assume his hair being longer will be one.
  5. I think it has something to do with if they have a "playerchoice.txt" file. NPC support can also play a role, if you're using console commands to change models then that's your issue, without an npc file you cannot change with the console.
  6. All I know is I spat my drink over my PC screen when I clicked the link, welcome!
  7. URGH This whole thread is falling to the Dark Side.
  8. Finally reached Rank 50 on Star Wars Battlefront :)

    1. McGroose

      McGroose

      Enjoy having wasted hours for a Shadowtrooper. :)

    2. Fuse294

      Fuse294

      It's double score this weekend so it won't take me long.

  9. Aww I missed the exploding tie bit because I went to the toilet when they were crashing..
  10. To me that's the only thing I don't like, the KOTOR saber mechanics were crap.
  11. The force and it's application comes easier to some than others, and each have areas they excel at.
  12. Honestly I think their references to the trashed EU stuff were them giving something back...or at least trying.
  13. Fear leads to Anger, Anger leads to Hate..Hate leads to Suffering.
  14. One issue with certain maps released by people can be that they haven't used area boundaries so the sound will be heard anywhere on the map, for a roleplayer it can be extremely bothersome hearing lightsabers clashing at normal volume from inside a building as if you're in the room with them.
  15. Don't give into hate, that leads to the Dark Side!
  16. Just set their force abilities to 0 like so, I'll edit cerez post below to demonstrate: Any number for the powers between 0 and 3 will represent what level they will use the ability at with 0 being disabled, 1 being the weakest form and 3 the most powerful, they use them in the same way we would as the PC. As for saberstyle it works like this: 1 = Fast Style 2 = Medium 3 = Strong 4 = Desann 5 = Tavion 6 = Dual 7 = Staff You can group them up so you can have saberStyle 2 saberStyle 5 saberStyle 4 That npc will use Medium, Tavion and Desann against you.
  17. I'd wondered what happened to the project, it went so quiet after the news announcement a few months back so it's nice to see it's still very much a thing.
  18. This is exactly WHY I used the
  19. Cerez is correct, it's a simple thing to do just copy the original text and paste it directly below, changing anything you want along the way. Keep in mind that npcs WON'T change weapons if you plan to give the new npc more then one. Where it says weapon you can input:
  20. For the sake of spoilers I'll use the tag, view at your own risk.
  21. Managed to book a pair of tickets for me and my brother tomorrow afternoon =D

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