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lervish

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Everything posted by lervish

  1. You sure did a nice job! This is so funny, reading this topic has been a nostalgy trip for me. I made a skiff back in 2005 but could never really finish it with my limited skillset back then. I remember looking at the exact same reference pictures as posted in the first post of this topic. I ended up ripping SWBF's textures because I couldn't use Photoshop at all, haha! These are the only pictures I got left, dated 28-Dec-2005. They've been sitting on my FTP for 9 years, geez! Notice the similarity to Ashura's first WIP screenies on the 1st page. Probably means I was on the right track at least. http://koti.mbnet.fi/moivaan/screen1.jpg http://koti.mbnet.fi/moivaan/screen2.jpg
  2. Really nice DT, can't wait to see it fully textured. B)
  3. This is a great project, I was inspired and started working on this: Only touched the head so far, so ignore the rest. I doubled the original texture size and then added all sorts of detail. In the end scaling the finished textures back to their original sizes didn't really make them look any worse, so you might wanna keep in mind that going too high res isn't worth it in every case.
  4. There's a workaround to get Max 5 working on Win7, in case someone's interested they can send me a PM. Max 5 is really handy, it's the only version whose XSI exporter can export perfectly functional vehicles as well (at least in my experience).
  5. Might be a bit performance heavy yes. Hm, the 3ds max plugin by Nvidia was borked at some point at least. I had to use Maya for the APEX process earlier. Could be different in the latest versions though.
  6. How bout sum APEX cloth physics for wookiee fur, DT85? I tried to release something on JK3Files once but they didn't approve the file because of some tiny mistake in the readme, so I rebelled against their retardedly picky policy and didn't bother to reupload. Could probably release some of my stuff here on JKHub. And hey, Star Wars themed CS (actually I'd call MB2 a mix of CS and TF2) sounds very appealing!
  7. http://images.wikia.com/starwars/images/6/6e/ShaakTi_tfu.jpg
  8. Looking pretty sweet. Curious, how are you gonna make it use the rancor's animations? Weight it to the rancor .XSI Raven released? I once did something similar when I replaced the rancor model with a giant Jabba the Hutt. Was funny on MB2's Jabba's Palace map when the Jabba NPC was led to the rancor pit and his big brother ate him (looked pretty perverse). Back then I made custom animations though that mimicced the rancor's move/hit/grab/eat animations instead of using the existing ones.
  9. Nice work! To me it looks as if Shepard's cheek bones aren't quite as pushed forward, though. Or it could be the err "slopes" under the cheekbones that are too deep in your model. His nose is also a bit too wide I think. This stuff won't be that noticeable if you nail the texture though, which I'm sure you will.
  10. Siege is legendary, it was the first game mode I played extensively. My first clan was a siege clan called New Republic (NewReb), and holy cow THAT was a long ago.
  11. I know nothing about XSI, but if it supports Biped I might have a 3ds max project of the JA skeleton in Biped form, set up by the one and only Keshire.
  12. The importer/exporter Scooper's talking about would be extremely useful. Looking forward to it. For example during MB2's development there's often been a need for just a quick change in say tags or caps of the model, but without the original .max project files it's not worth the time to import it to Max, do the needed changes and re-weight the model entirely (as the current glm importer doesn't import the skeleton) and then export.
  13. Mustn't forget PsykoSith's epic modding tutorial & tools collection, which was basically my bible when I picked up JA modding (3ds max though).
  14. Pretty damn nice. I think I've seen Avalon once but the rest were new to me. I'm a big fan of CTF, it's pretty much the only aspect of JKA that I never was quite able to pick up properly. Probably because it actually requires skill, haha. I'll shamelessly use this topic to promote my own Movie Battles II frag video, hope you don't mind. http://www.youtube.com/watch?v=pw-NsoQGQ7g
  15. lervish

    Hai!

    A cool place you seem to have here. B)
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