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Echo

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Posts posted by Echo

  1. So I've been working away at my projects, and decided I ought to show you how they've been coming.
     
    First off, there is no way that I'm going to be able to fix my old map. So I started from scratch, but wanted to keep sort of the same structure of the map. ('Cause I'm lazy and symmetrical maps are easy. :winkthumb: ) The difference is already obvious, though.
    The walls are no longer flat and featureless- they bump inward and outward, give way to computer consoles, pipes, and support pillars.
    I'm building this more to the Raven standard of Imperial Architecture, rather than canonical Imperial designs.
     



    Here's what the map will look like so far. Keep in mind I'm only building one half of this, and then duplicating and spinning it around.

    pitstatus_8_19_zpsoqie9j7e.jpg


    Here's the one room I've sort-of finished.


    pitstatus_8_19x2_zpsfbrzlxg1.jpg


    And in-game:


    shot0008_zpsb392iyic.jpg


    shot0010_zpsjdzcfipc.jpg


     
    Before I went and did this, though, I looked through a whole lot of reference, and decided to make a few other things.
     
    I decided to try and make the bridge of a star destroyer. To that end, I didn't get very far, since the front windows are all sorts of difficult compound angles. Maybe later. :/
    But I did come out of it with some useful things. I made a set of grebles (detail objects for visual interest) that go on the ceiling. If you google star destroyer bridge, you'll see what I mean. I built them as close as I could to how they look in the reference plates.
     


     
    Image%204_zpslejyg2ld.jpg


     
    They probably won't be useful for this project, but maybe for later.
     
    More to come as I add to the new map!

    Noodle and Langerd like this
  2. Wow, thanks guys, for all the advice!

     

    Like I said, this map is not very close to being done. So I apologize for the lighting and building, especially in the last image. You can also see there a console I forgot to move. :shifty:

     

    Now that I've heard your opinions, I think I'm going to go back and improve this map to a higher standard.

      

     

     

    To be honest - i love stick to the movies. Jk2 and specially Jk3 were ... in my opinion not to much to the movie :/

     

    This took me off guard. You're right, of course. Looking at some reference from ep4, the games don't really have the same look at all. I guess it's been too long since I've seen the movies!  :D I still like the style of the games, but now I feel I ought to run back through the movies to see what I can take from them.

     

     

    This is for Jk2 only right?

     

    No, this is for JKA. Sorry if I wasn't too clear about that.

     

     

    I'll start working on improving the map to higher standards. I will post back here in a few days with pictures of my progress.

    JAWSFreelao, Langerd and Asgarath83 like this
  3. This is a map I've been working on for a few months.

     

    I started this project to try to imitate the way Raven built its indoor Imperial environments for Jedi Outcast. I played through the Kejim levels (Which I think are the best maps in the entire series of games) and took rather extensive screenshots of the way they were built. 

     

    This map is not designed to imitate a particular location, or even to be anything terribly original. It is a symmetrical figure-eight shaped CTF type map.

    I'm using all stock textures, with a couple ported over from Jedi Outcast.

     

    Here are some of the better looking screens I've gotten.

    shot0005_zpsbwohha5n.jpg

     

     

    shot0002_zpsdwdwmlxa.jpg

     

    shot0007_zpsueg1uu8m.jpg

     

     

    Unfortunately, the entire level is rather boxy and flat. A few weeks ago I discovered a much more efficient way to build detail in levels, and I'm rather disappointed in the way this one is turning out now. I'm still debating on whether I should push through and try to fix this one up, or ditch it and make a new higher quality map.

     

    Here are some of the worse looking screens I've gotten.
     

    shot0001_zps6uflhsgx.jpg

     

     

    shot0003_zpszchbfnm5.jpg

     

    As you can see, this area here is still mostly unlit, and also breaks from the architectural style of the rest of the map.

     

     

     

    So, tell me what you think.

     

     

     

    Bek, swegmaster, Langerd and 1 other like this
  4. I've always been interested in making maps- at this point in time, I would rate myself as proficient, at least, at mapping.

    Right now I want to get better at using scripts and shaders in my maps.

    I'd also like to find where all the people are playing online these days.  :)

  5. Hi everyone!

    I have been a JK2 and JKA fan since I was 12. I first enjoyed downloading maps and mods from the filefront website, and eventually got interested in making my own maps. I was a regular lurker around map-craft and the other old Jedi Knight websites, but never actually joined or contributed anything. When I found this forum, still relatively active and lively, I was pleasantly surprised, and decided, "Better late than never." I hope to learn something from you guys!

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