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Zeogrey

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Posts posted by Zeogrey

  1. I cant put that much pics, pre-early-alpha-of-the-dead.

    http://www.noelshack.com/2015-24-1434059753-sans-titre.png

    Editor view, no textures at all for now (pink thing it's Caulk, System texture, too long to explain ^^, green is.. green)

    1040 brushs for now, cockpit incoming!

    Inspiration : http://th00.deviantart.net/fs71/PRE/i/2012/334/b/6/star_wars_ship_by_samize-d5mmlkc.jpg
    There a lot of details on the hull, i cant be so accurate with GTK, but i'll add some :)

     

    EDIT : Kahzmat's one is really cool, working and all, just need to be added on the map (screenies tommorow ._. )

  2. Well, we tried to match textures so the whole map is quite coherent, but there is different levels
    the Awloom (Aulum !) is mostly designed to travel rich people and/ or prisonners and defend them against everything thats bigger than a normal pirate ship

    Heres why there is different levels :
    From hangars corridors to the bar it's the guest place
    From hangars up to the command deck it's the main trooper place (Awloom has got a little army to protect from sabotage)
    From the corridor that link the command deck to the hangars, there's the training area and the "senate" (meeting room, the one with the holo-awloom) that is darker, forbidden to guests you see.

    I hope this explanation is good ^^

    Kahzmat likes this
  3. Important note : Green means new!
    Currently working on :

    Bedrooms : Zeo's WIP
    Npc Vehicle Valkyrie : Kahzmat's WIP
    Optimisation : Comes last


    First of all, my english is bad, sorry!

    Authors :
    Kahzmat : Models, Shaders, Mapping
    Zeogrey : Mapping, interior design

    Title : Heavy Frigate Aulum T-5 (say it Awloom in french xD)
    Length : about 400m
     

    ---Mapping---

    Brush count : 11295 (outdated)
    Entities count : 1303 (outdated)

    New textures : Yes (mostly from Kamino and Fearis)
    New shaders: Yes!
    New models : Yes! (Players models)
    NPCs : Yep!
    Vehicles: Yes! (V-Wing, shuttles, cannons and turrets)
    New sounds : Yes!
    Custom Skybox : YEAH!

    Rooms :

    - Main Deck
    - Corridors
    - 2 Flight Decks
    - Depressurisation SAS
    - The Rise! (Bar with kitchen, kind of restaurant but cooler, you see. xD)
    - 2 cannons Decks
    - Prison
    - Armory
    - Corridors...
    - Corridors <_<.
    - Meeting room
    - Jumping training room
    - Blaster practice (with movable parts and respawing targets!)
    - Big area so you can fly around the ship! :D
    - Real-time blaster simulation
    - A ship !
    - A shuttle ! (Unmovable)


    The Aulum come along with Kahzmat's personal skin and soldiers/engineers/officers, reskins of basic JK soldiers with custom sounds
    More to come, stay tuned! :D

    We "may" release a test BSP so it will be easier for you to spot any bug and eventually suggest us new things :D

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