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minilogoguy18

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  • Gender
    Male
  • Location
    Jacksonville Beach, FL
  • Modding Interests
    Animator
    Modeler
    General Modding
    Skeleton Rigging
  • Gaming Specialty
    Dueling
    FFA
  • Operating System
    Windows 10 x64

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  1. New animation rig waiting approval, if you're still making animations with Dragon then you probably only just discovered fire.

    1. Show previous comments  16 more
    2. Archangel35757

      Archangel35757

      I have the resources for the Maya8 dotXSI exporter... when I get most of my 3dsMax projects completed I will look into updating it for newer versions of Maya.

    3. minilogoguy18

      minilogoguy18

      Oh yeah, blender can save GLA but I don't think anyone has taken the time to make a biped for JA in that, most people using it just kitbash models so their knowledge of the program is probably very limited. Softimage EXPORTS dotXSI but does not save it directly, it's not a scene file, the scene files are .EXP. It of course supports a handful of other formats for source engine, cry engine, unreal engine and other formats for file exchange between other softwares.

    4. minilogoguy18

      minilogoguy18

      One huge thing I forgot, Dragon CANNOT create anything, only make animations for an existing skeleton. I can create whatever I want. Oh and yes, there is a tutorial by me how to get an animation into the game. It's a tiny bit out dated only because the rig has gone through a lot of changes but any Softimage tutorial can teach you the basics of animation.

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