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Cerez

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    Australia
  • Interests
    People, Stories, Art, 'Puter Stuff
  • Modding Interests
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    Scripter
    General Modding
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    FFA
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    Debian 8, Windows 8.1

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  1. The time for real JKA cutscene cinematography has arrived! Get ready for an awesome Clone Wars experience, guys. :D

    1. Show previous comments  11 more
    2. Cerez

      Cerez

      I still don't get it. ICARUS can position and rotate the entities just as well, can't it? Why the need for ROFFs? Or do you mean that ROFFs can rotate and manipulate *parts* of a 3D model? I thought the actual character animations were defined in the GLA files, and so far I had no issues using simply ICARUS for scripting and animating the characters and entities.

    3. Cerez

      Cerez

      Oh wait, you mean moving and rotating map objects, right?

    4. Archangel35757

      Archangel35757

      I think bModels can include other static models-- and not just brushes. Read about it (and origin brushes) in the manuals. Post your new-found understanding.

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