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The time for real JKA cutscene cinematography has arrived! Get ready for an awesome Clone Wars experience, guys.
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I still don't get it. ICARUS can position and rotate the entities just as well, can't it? Why the need for ROFFs? Or do you mean that ROFFs can rotate and manipulate *parts* of a 3D model? I thought the actual character animations were defined in the GLA files, and so far I had no issues using simply ICARUS for scripting and animating the characters and entities.