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8T88

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Everything posted by 8T88

  1. dash dont use force point only lasts 1.5 seconds the jedi accelerates but does not slow your world around well used can evade deadly dangers and leap great distances
  2. create a mixture of scripts and npc files to add the new powers. This was revealed recently at the launch of the BETA. Right now I'm working on adding new models to the npc, plus new sabers. I also started to form a mini computer skins to enhance the original game to be HD facebook a friend of mine is starting to develop new textures, starting with the Weequay
  3. @Asgarath83 for the new force powers i combine scripts anda npcs. advice never use FP_SPEED 5 (freeze al the computer) Seeking a little help, since the Beta is almost ready, but I would like to move forward, innovating and improving the single player experience.
  4. A basic level, yeah. But in turn try to add elements from other games, improve the gaming experience by adding more difficult (more points and accuracy for enemies), new HD textures, new models of enemies to add more variety and greater variety of sabers. New sounds, new weapons (if possible, a wider variety of weapons) New effects and new skills. Onsite jedi academy has much untapped potential. for example: in a NPC FP_GRIP 4 (no damage gripe, like telekinesis) FP_PROTECT 4 (full protect) FP_GRIP 5 (instant kill, like force crush) FP_SABERTHROW 9 (unlimited distance to throw) more Force forcePowerMax 999 forceRegenAmount 10 forceRegenRate 500 those were great discoveries by trial and error. there are still many things to keep improving. add a time control, with the ability to slow down time for greater accuracy when climbing big jumps. also were added: stunn baton ATST weapon melee and I'm trying to add inventory. other codes are activated: g_saberLockRandomNess g_corpseRemovalTime G_saberpickuppabledroppedsabers G_debugsaberlock cg_drawTimer g_sabermorerealistic set g_dismemberprobabilities set g_dismemberment set broadsword these codes improve enough gameplay currently looking graphically update the game and if possible add motion blur
  5. thanks @Asgarath83 I am currently solving the problem of not appearing alguns sabers, and improving the rest with returnDamage1 this helps the lightsaber back to more realistic way to be throw. I've also added 2 types of launch sabers, the base and one unlimited (unlimited distance) I recommend watching the videos from my facebook site to check the progress of the mod Dash + Jumphttps://www.facebook.com/photo.php?v=790186707672821&set=vb.156767091014789&type=3&video_source=pages_video_set Force Powers Testhttps://www.facebook.com/photo.php?v=790176824340476&set=vb.156767091014789&type=3&video_source=pages_video_set
  6. @Varaxo yes its only for single player. and yes, i create the skin of the woman. not the model. i use a real photo for the face and the concept of the female rogue jedi from this video. in 2008 got the aurotizacion due to each of the elements that add to the mod. currently tale with more than 250 sabers. So now'll ask permission from each of them. This mod may not be possible without the modder community, and I have taken several items from them and have improved some, mainly text files. If I can get all proper authorization and proof of each. all would be well with the mod? Many mods used all types of models and skins, always with such authorization.
  7. Basically what I want is help with some skins. If possible, bring a whole new HD JA level and give new style single player game. I need experts in skins, scripts and more to complete at least the beta with better quality. The main idea would then be able to add: * gripables droids * more weapons (like movie battles2 but in SP) * new skins for the HD texturs f * lamethrower * grappling hook * dual blasters * force jump like TFU * force push like TFU (I have one very powerful using g_knockback) * force repulse * new HD textures * new models for all npc (I've replaced some models using TFU pack, pack KOTOR and more to make a more dynamic and diverse game) * possibility of taking hostages * capture npc with grapping hook * jetpack * inventary (JAMP like JO or SP) * New skins and more Currently this is all part of the first 3 of my mod, since Lethal Force is thought to have a fairly long story mode with very many enemies and planets I recommend you visit my facebook site to see the entire mod, the first beta is almost ready to be released, I just have to solve some problems of NPC and remake a lost file of sabers. https://www.facebook.com/SWJALF Thanks for @@liosk for helpme to release the mod.
  8. Hello, im 8T88. Basically what I want is some help to launch the beta of my mod I have developed some scripts that allow you to use new powers through NPCs. Choke group: * Force Choke * Force Grip * Force Crush Telekinesis Mind trick group: * Force Persuasion * Force Corrucption * Mind Control I have also improved the force sight to see in the dark I created the force dash http://jkhub.org/files/file/1934-dash-for-jedi-academy-by-8t88/ A new menu for using any type of saber from the start of the game And More Also, I recently purchased a pack of models forums movie battles. All from The Force Unleashed
  9. is that a darktrooper model from battlefront? where i can download??
  10. Version v1

    980 downloads

    This is the Dash power from The Force Unleashed is just one little part of my mod "Star Wars Lethal Force" Im working in the mod since 2008, and soon i will release a Beta. Enjoy the Dash 8T88 ///////////////////////////////////////////////////////// STAR WARS JEDI KNIGHT MODIFICATION ///////////////////////////////////////////////////////// Author: 8T88 File Name and Version: dash Release Date: june 07 2014 Filesize: 24,0 KB Description with installation instructions: 1 - put dash.cfg and dash sound.pk3 on base 2 - enter in the game 3 - write in console: bind shift exec dash 4 - when you run press "Shift" to dash 5 - enjoy ONLY WORKS IN SINGLE PLAYER Copyright/License: LucasArts and Raven Software for created Jedi Academy External Content Used / Credits: visit mi FB site for news about my mod: https://www.facebook.com/SWJALF?fref=ts ///////////////////////////////////////////////////////// THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. /////////////////////////////////////////////////////////
  11. wonderful, i love Barons Hed. i have all textures of Barons Hed if you need it. just sendme a MP.
  12. cool job. im a big fan of 8T88. i realy wish use this model im MP.
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