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Since I played the Gamecube version of Outcast before the PC version back in the day I realize there was some visual differences such as shiny doors and weapons, also there was a lights effect on the trip mines not present in the PC version, I managed to extract it from the Dolphin emulator but it's not the best quality texture and I still don't know how to get that outways pulsing texture effect.
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Other differences I know are the shiny gold edges on crates so a bigger use of envmap textures, I also know the MP weapons were not balanced differently from the SP weapons as they were just as powerful and fast firing, a score system in team based gamemodes such as CTF very much like Quake III Team Arena. I need to fire up the emulator again since the Gamecube version is slow loading as hell not to mention mine was a secondhand copy.
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