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Distancecull Override


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That's the same thing, but i need to increase draw distance only for a certain entity and not for entire map. If i set this for the entire map, i get a significant fps drop because city is really big and the thing i need to be visible is really far.

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I made an enormous city map as i mentioned before, i think about gta vice city sized maybe and im trying to make an objective marker, i already could make it visible through obstacles.

 

If use skyportal, player wont simple be able to reach it.

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