Tompa9 Posted April 9, 2017 Share Posted April 9, 2017 Hello friends, I would like to ask if somebody could help me how to assign MD2 animation to specific playermodel. It is for mode Movie duels....For example Ahsoka in original MD2 has Starkiller animations (backhand stance)...but when I have replaced her by different model, animation now seems to be broken so I want to assign original animation to this model too. Any quick guide guys? Thank you a lot for help Link to comment
GamingPrince83 Posted April 9, 2017 Share Posted April 9, 2017 Open the model.glm of your playermodel with a hex editor, right at the top you should see "model/players/_humanoid/_humanoid" thats the path to your models animation folder.If you want to use starkillers animations you should change it to "models/players/_humanoid_galen/_humanoid", i think thats the path for starkillers animations in Movie Duels 2.If you need more help just reply. :-) Link to comment
Tompa9 Posted April 9, 2017 Author Share Posted April 9, 2017 I have edited it with hex editor and it says it cant load ahsoka´s model.glm now :/ Link to comment
GamingPrince83 Posted April 9, 2017 Share Posted April 9, 2017 I have edited it with hex editor and it says it cant load ahsoka´s model.glm now :/ You cannot use a Hex editor like a Word Document you have to replace every word letter for letter, if you delete one letterthe whole file will become useless. Link to comment
Tompa9 Posted April 9, 2017 Author Share Posted April 9, 2017 You cannot use a Hex editor like a Word Document you have to replace every word letter for letter, if you delete one letterthe whole file will become useless. Yep but _humanoid_galen is longer than _humanoid Link to comment
GamingPrince83 Posted April 9, 2017 Share Posted April 9, 2017 Yep but _humanoid_galen is longer than _humanoid Just overwrite it like in this video. https://www.youtube.com/watch?v=HIUdiNZqPlo Alvar007 and Tompa9 like this Link to comment
Tompa9 Posted April 21, 2017 Author Share Posted April 21, 2017 Anyone would like to help me please ? Link to comment
Langerd Posted April 21, 2017 Share Posted April 21, 2017 Hello! I Saw you PM me @@Tompa9 but i will answer here You must download Hex Editor and change the paths in the model.glm file of the _humanoid.gla file to the diffrent paths. - Just Like SaberBlade83 showed.Not every hex editor works for this .. i think that one worked for me http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm Link to comment
Tompa9 Posted April 22, 2017 Author Share Posted April 22, 2017 So it´s working for me on normal models, not fo Ahsoka/Galen backhand Link to comment
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