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Scripting a platform to move to ref_tag


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Hello peeps, I've ran into a scripting area that I'm not really familiar with. Basically what I'm trying to do, is when a button is pressed so that a platform can move from it's starting point to first ref_tag, second ref_tag etc. until the last ref_tag.
And after few seconds it would return back the same path following these reference_tags. I made a script myself but, something seems left out of a loop. My platform just makes a noise and doesn't move.

 

 
affect ( "tram", /*@AFFECT_TYPE*/ FLUSH )
{
wait ( 1000.000 );
move ( $tag( "tram1", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
wait ( 4900.000 );
move ( $tag( "tram2", ORIGIN)$, < 0.000 0.000 0.000 >, 7000.000 );
wait ( 6900.000 );
move ( $tag( "tram3", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
wait ( 4900.000 );
move ( $tag( "tram4", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
wait ( 4900.000 );
}
 
wait ( 3000.000 );
 
affect ( "tram", /*@AFFECT_TYPE*/ FLUSH )
{
move ( $tag( "tram3", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
wait ( 4900.000 );
move ( $tag( "tram2", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
wait ( 4900.000 );
move ( $tag( "tram1", ORIGIN)$, < 0.000 0.000 0.000 >, 7000.000 );
wait ( 6900.000 );
move ( $tag( "tram_start", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
wait ( 4900.000 );
}
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What's the platform? Does it have a script_targetname? 

 

                               This is the platform                                                                            This is the switch                                                                          

 

2zoadyh.jpg 2py3sdv.jpg 

 

                                                                                                                This is the script

                         

 

                                                                                  15nu2yo.jpg     

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                               This is the platform                                                                            This is the switch                                                                          

 

2zoadyh.jpg 2py3sdv.jpg

 

                                                                                                                This is the script

                         

 

                                                                                  15nu2yo.jpg     

 

Is the script directory okay? Is it on the scripts folder or a subfolder you haven't named on the target_scriptrunner entity? 

 

When I try to move something I don't really write it like that, but like this:


affect ( "portcullis01", FLUSH )
{

	task ( "move01" )
	{
		move ( $tag( "movehere01", ORIGIN)$, 3000.000 );
	}

	do ( "move01" );
	wait ( "move01" );
}


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Is the script directory okay? Is it on the scripts folder or a subfolder you haven't named on the target_scriptrunner entity? 

 

When I try to move something I don't really write it like that, but like this:


affect ( "portcullis01", FLUSH )
{

	task ( "move01" )
	{
		move ( $tag( "movehere01", ORIGIN)$, 3000.000 );
	}

	do ( "move01" );
	wait ( "move01" );
}


 

No the script doesn't have any subfolder so the path is correct. But the script that you posted, is it supposed to go like this? :


affect ( "tram", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "travel01" )
	{
		move ( $tag( "tram1", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
	}

	do ( "travel01" );
	wait ( "travel01" );
}

affect ( "tram", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "travel02" )
	{
		move ( $tag( "tram2", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
	}

	do ( "travel02" );
	wait ( "travel02" );
}


etc.. 

(Sorry if I don't really follow, scripting is a very new field to me)



			
		
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No the script doesn't have any subfolder so the path is correct. But the script that you posted, is it supposed to go like this? :


affect ( "tram", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "travel01" )
	{
		move ( $tag( "tram1", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
	}

	do ( "travel01" );
	wait ( "travel01" );
}

affect ( "tram", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "travel02" )
	{
		move ( $tag( "tram2", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
	}

	do ( "travel02" );
	wait ( "travel02" );
}


etc.. 

(Sorry if I don't really follow, scripting is a very new field to me)

 

Sorry but I have a hard time explaining this. 

 

You're doing a move [ <vec>, <vec>, <float>] command, while I normally do move [<expr>, <expr>]. I just set an origin tag and a speed value. It's the only thing you've done that's different from what I normally do.

 

If you change this and it doesn't work, I'll do a small .map file with a working moving object for you so you can study it. I haven't done it yet because I don't have time. 

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Sorry but I have a hard time explaining this. 

 

You're doing a move [ <vec>, <vec>, <float>] command, while I normally do move [<expr>, <expr>]. I just set an origin tag and a speed value. It's the only thing you've done that's different from what I normally do.

 

If you change this and it doesn't work, I'll do a small .map file with a working moving object for you so you can study it. I haven't done it yet because I don't have time. 

 

I tried with [<expr>,<expr>] as well, still no luck. When I typed developer 1 and pressed the button, the platform moved outside of the map with huge speed, and in the console it said that 9 DEBUGS were fired at the same time, which is strange, it shouldn't have triggered/fired all entities in the script at once.

 

Sure you could do a small .map so I could take a peak whenever you have time to make one, I'll just keep trying in meantime I guess.

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UPDATE:

 

Problem is solved! Managed to get it work by help of Maui, looks like this script did the trick!

affect ( "tram", /*@AFFECT_TYPE*/ FLUSH )
{

	task ( "ride0" )
	{
		move ( $tag( "ride0", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
	}


	task ( "ride1" )
	{
		move ( $tag( "ride1", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
	}


	task ( "ride2" )
	{
		move ( $tag( "ride2", ORIGIN)$, < 0.000 0.000 0.000 >, 7000.000 );
	}


	task ( "ride3" )
	{
		move ( $tag( "ride3", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
	}


	task ( "ride4" )
	{
		move ( $tag( "ride4", ORIGIN)$, < 0.000 0.000 0.000 >, 5000.000 );
	}

	wait ( 3000.000 );
	dowait ( "ride1" );
	dowait ( "ride2" );
	dowait ( "ride3" );
	dowait ( "ride4" );
	dowait ( "ride3" );
	dowait ( "ride2" );
	dowait ( "ride1" );
	dowait ( "ride0" );
}

Noodle likes this
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