Psyk0Sith Posted February 7, 2017 Author Posted February 7, 2017 In some cases you could use double smooth to block-in the shape and then detail from that, which would create like a "mid cage" resolution. Since double smooth relies on smoothing groups it can help create hard/smooth transitions easily (depending on the object of course). The rest is just planning edge flow to support the direction of the details.
Jolly Posted February 9, 2017 Posted February 9, 2017 Wow Psyk0 great moves, keep it up. Proud of you Sithani likes this
Psyk0Sith Posted February 11, 2017 Author Posted February 11, 2017 Moar Shenghai, Lancelot, LucyTheAlien and 6 others like this
JAWSFreelao Posted February 12, 2017 Posted February 12, 2017 To quote Krieger from Archer: I CAN'T HEAR YOU OVER THE SOUND OF MY THROBBING ERECTION Shenghai, LucyTheAlien and Psyk0Sith like this
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