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GTK radiant Win/Door bug


awe

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Posted

Hello can you help me with little bug in gtkradian with this ? 

its simple bug but i dont find any fix for this issue.

 

here is screen : SOURCE

 

and this Source2

with areaportl

 

without skybox is same,just black around xD

Posted

Thread moved to Modding Assistance

Try using an areaportal brush in your doors. You will need to develop your level to adequately prevent this sort of thing from happening.

Posted

Areaportals should only be used by opaque doors where you cannot see through them.  And they should be a single face only.  The others can be a nodraw nonsolid.

Posted

I don't understand what you expect to see out the window. You have buildings outside the window so you're going to see them when you look through it..

Posted

i want invisible other room on map when i am inside other .. like on screen but normal map.

take example if i have 5 room on map and use teleport from one to two atd.. and i dont want see from windows others roomsor when a continuous corridor and close it with door/s

 

room ==== room ===== room

                    ||

                    ||

        room ===== room 

 

and i dont want see down room from upper or others through window with sky or no .. and i try nodraw window and still see grounds.

  • 3 weeks later...
Posted

Are you sure the area portal is working? Go ingame, /devmap mapname then go to the door and do /deveoper 1 then /r_showtris 1.

Open the door and let it close.

 

When the door is closed, does it render everything behind it or not?

If it renders everything behind the door when its closed, then your portal isnt working.

 

If you have things outside of the room then those will probably render anyway even if the portal is working. And if someone opens the door, the outside will show EVEN if you have portal'd it becuase the portal only works when the door is closed!
Think your only way is to either remove those outside areas somehow or build a exterior from the outside view so it looks decent.

 

R_showtris 0 to get normal view.

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