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Custom Liquid/Space?


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Posted

Haven't been able to find anything relevant, so I'll try here.

 

Is it possible to create a custom liquid that does the following:

• Does not drown the player (most important part)

• Doesn't BLUE EVERYTHING your screen

• Doesn't warp the view with pseudo-wave effects

 

Also, how about removing the insta-choke death in space?

Posted

There's no liquid you can use for that purpose. It is hardcoded to the contents flag of the shader+brush.

 

Space is a specific brush entity so you can just make it empty space with a skybox presumably for removing the choke death.

Posted

not without coding. also with a good shader works, every liquid act in that way... maybe a custom fog with a trigger _push conveyor belt that push on top or or bottom can be an alternative. should contain some trigger_multiple on the fog upper level that alteraty the gravity of player! with SET_GRAVITY 0, the player should swim into the fog. if player esc by the fog, gravity will return normal.

no idea about space, never tried him.

 

NOTE: CLASS_SWAMPTROOPER Npcs cannot drown in the liquids.

Odeyseis likes this

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