Tompa9 Posted August 18, 2016 Share Posted August 18, 2016 Hello, I want to merge default Kyle head with this model https://jkhub.org/fi...rn-with-jacket/ .... as you can see on screenshots, the head and eyes are weird, default head of Kyle from JKA is a lot better. Is someone capable of doing it? Thanks a lot Link to comment
Bek Posted August 18, 2016 Share Posted August 18, 2016 Can't do it for you, but I have a tutorial for you, that'll teach you. https://www.youtube.com/watch?v=hxN9RRjeZdk katanamaru likes this Link to comment
Tompa9 Posted August 18, 2016 Author Share Posted August 18, 2016 I know basics, but @@Seven tried and it is dificult to mesh head from JA to JO Link to comment
Tompa9 Posted August 21, 2016 Author Share Posted August 21, 2016 Somebody could please help? Link to comment
Circa Posted August 21, 2016 Share Posted August 21, 2016 It looks like the same model? Just get the default head texture and swap the one in that pk3. Or check out the original model: https://jkhub.org/files/file/2414-mercenary-kyle/ Link to comment
Tompa9 Posted August 27, 2016 Author Share Posted August 27, 2016 It looks like the same model? Just get the default head texture and swap the one in that pk3. Or check out the original model: https://jkhub.org/files/file/2414-mercenary-kyle/Only picture swapping of head doesnt work. That head is broken after that. Try it Link to comment
Circa Posted August 27, 2016 Share Posted August 27, 2016 Oh I see. They used that model, which removes the beard from the face, and then they tried putting the beard back on via textures. Both models are JK2 models though. They work in JKA fine. So getting this done as a JK2 model would be easy, but if you really only want it for JKA, it will take someone that knows how to do that, which is only a couple people, form what I understand. Link to comment
Tompa9 Posted August 27, 2016 Author Share Posted August 27, 2016 Oh I see. They used that model, which removes the beard from the face, and then they tried putting the beard back on via textures. Both models are JK2 models though. They work in JKA fine. So getting this done as a JK2 model would be easy, but if you really only want it for JKA, it will take someone that knows how to do that, which is only a couple people, form what I understand. Yeah, I asked Seven for help but he doesnt know how. Do you know somebody? Link to comment
Kualan Posted August 27, 2016 Share Posted August 27, 2016 It's entirely possible to merge JK2 models with JKA ones with a few extra steps in Blender, but for this specific request you don't need to do that because the JK2 body already exists as a JKA model. For example, a JKA-compatible version of that body was used for this Finn model: https://jkhub.org/files/file/2517-finn-ep-7/ So you can kitbash this request in the normal way, following the tutorial @@Bek posted. Tompa9 likes this Link to comment
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