Major_A Posted March 22, 2016 Share Posted March 22, 2016 Good afternoon JKHub. I'll do my best to not be long winded in my post. While I have all the almost every Star wars game since the early PC days,I ended up with the Medal of Honor WW2 series as my dedicated gamewhich is also quake/radient based. Just as jkhub has it's players still creating content to keep the game alive,we do as well at mohcentral.net. As a matter of fact some of them are currentlyworking on building a new version into the UE4 engine after obtaining some longawaited source code. I myself, and a few other mappers...the ones that are left are still trying to create new mapsfor our original game. We have some maps that have been ported over to our game fromothers over the years, but latley have been doing experiments of my own and playing withQUARK [quake army knife] and some other random utilities I hadn't realized that so manygames will crossover so relatively easy and I'm working on my own version of a Star Warsserver in the Moh community and have found some really nice community made maps and prefabs. After communing with a JKhub admin about some things I came to post an idea that couldpropel both communities with some new content.As above I mentioned I was creating a star wars based server in our community but I wanted touse maps that were known or created for a star wars game. To sum it up I was hoping any mappers or other members that may have .map source files for theirown creations or decompiled sources that may not be uploaded anywhere and sitting around notdoing anything would like to donate to my personal project. If in fact you have your own work andwould like to immortalize your map into another game but keep your source file unreleased it willstay that way and creator of original content will be kept with the map file as well. If keeping source map quiet isn't an issue, I was going to keep it with the completed converted map so others couldmake a part two or something...some of the guys in our game like to take 2 or three maps andcompile them into one large one lol Well what do I have to trade? First I'd like to offer the stuff I've got from other games. I've got radiant source mapsI've been gathering from all over the place source maps from SOF2, elite force, FAKK2 and a few others all of whichare on the net somewhere or another I've just been gathering them up, maybe for a future source map deadpool of sorts idk I'd also like to offer up our community database for your side to pull from as well, all of our source maps & prefabs shouldpop right in to your radiant with little effort. We've also have scripted extra gametypes like capture the toilet, freeze tag,steel the beer a firework mod for fourth of July and a few others you could probly convert over. Freeze tag is very popular. We've amassed a sizeable database for our our game here: http://www.mohaaaa.co.uk/AAAAMOHAA/ Our main project site is here: http://www.mohcentral.net/index.php No longer fully functional purchased game exists without community written utilities,our game is now available for free download if you'd like to experiment with anything: http://mohaarevival.tk/ With a great many content sources becoming scarce or flat out drying up and disappearing I think all the olderradiant communities will have to start helping one another out to freshen up content for our home games. If anyone would like to donate to my project, please pm me and thanks for your time, and I'm glad JK has lasted as well. Raz0r and Smoo like this Link to comment
Futuza Posted March 22, 2016 Share Posted March 22, 2016 This seems pretty neat. We should try and get the Tremulous community to join in too. In regards to maps... @@Szico VII @@Pande @JCulley3D , @@AngelModder , etc... Major_A and AngelModder like this Link to comment
Szico VII Posted March 23, 2016 Share Posted March 23, 2016 @@Major_A YES. I tried to get bluicenightfall (i.e verschneit remake) into mohaa but didn't get far https://jkhub.org/files/file/1315-blueice-nightfall/# Circa, Major_A and Smoo like this Link to comment
Major_A Posted March 23, 2016 Author Share Posted March 23, 2016 Hey thanks Szico VII, and thanks for your post at mohcentral, things are still being organized in the forums though Your ign looked real familiar when I saw it here awhile back, and you hust mentioned mohaa....didn't you used to post at http://www.modtheater.com/?I might be wrong just thought I'd ask. I also found that map back around Christmas and showed it to few and thought what is verschneit doing in jk lolAt the time I found that map, I didn't realize the source was in it, I just showed them the pictures haha Don't happen to have Stadt do you lol, kiding Are you looking for any map sources in particular? Thanks again! Link to comment
Szico VII Posted March 25, 2016 Share Posted March 25, 2016 A whiole ago I was hoping someone could point me in the direction of getting q3map2 to work with MOHAA - ydnar stated on his website "in a whirlwind weekend at EA I added support for MOHBT" but Ive never figured out how to use q3map2 for MOHAA maps. - LINK: http://nonasthmatically2.rssing.com/chan-1130926/latest.php I also despised MOH radiant compared with GTK radiant lol Smoo likes this Link to comment
Major_A Posted March 27, 2016 Author Share Posted March 27, 2016 This might help :https://en.wikibooks.org/wiki/Q3Map2 Are you trying to compile or decompile? For compiling in moh we use mbuilderwhich is a frontend for that version of q3map I believe.It comes with the Spearhead sdk. I've not used q3map2 by command line aside froma couple experiments out of curiosity.I hope that helps some. edit: Now that I think about it, check out QUARK Quake Army Knife http://quark.sourceforge.net/download_tools.phpthere might be something there to help. Smoo likes this Link to comment
Smoo Posted April 3, 2016 Share Posted April 3, 2016 Hey @@Szico VII long time no see!! This sounds interesting if any of you play on medal of honor servers with these ported maps let me know and I'll join Major_A likes this Link to comment
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