Luckxzs Posted February 8, 2016 Share Posted February 8, 2016 Hello, I've been playing with 3ds Max trying finish some ideas I'd saved on a USB, just for fun. I havent done anything with JA for a long time, so I tought "Lets do something easy" and then I kinda , forgot something? The weight is fine but the crown thing its detached from the rest of the model, it happend in the past when I first starting useing 3ds Max... but I cant remember how to fix it. Link to comment
Psyk0Sith Posted February 10, 2016 Share Posted February 10, 2016 Before you start rigging that extra head, unlink the mesh, place the pivot point at the origin 0,0,0. then reset xform. Re-do skin weights. Luckxzs, Tempust85 and Asgarath83 like this Link to comment
Asgarath83 Posted February 10, 2016 Share Posted February 10, 2016 Seems a missing reset X form issue. : \ ever do a reset xform on edited or moved, scaled, rotated mesh before hierarchy and rig on max. Luckxzs likes this Link to comment
Luckxzs Posted February 11, 2016 Author Share Posted February 11, 2016 OH!!! CRAP! you are right. I'll try to do it. I'll let you know how it turned out! Thank you. Link to comment
Luckxzs Posted February 17, 2016 Author Share Posted February 17, 2016 Thank you , you were right. But after playing with different models I decided to model the whole head piece myself (I know it is awfull but for my first time doing something in 3ds Max 8 , I'm ver proud). Still, if you see the textures you will cry. I need to get into UVmap quickly . Thanks Again - Asgarath83 likes this Link to comment
Asgarath83 Posted February 17, 2016 Share Posted February 17, 2016 Thank you , you were right. But after playing with different models I decided to model the whole head piece myself (I know it is awfull but for my first time doing something in 3ds Max 8 , I'm ver proud). Still, if you see the textures you will cry. I need to get into UVmap quickly . Thanks Again - <script pagespeed_no_defer="">//=d.offsetWidth&&0>=d.offsetHeight)a=!1;else{c=d.getBoundingClientRect();var f=document.body;a=c.top+("pageYOffset"in window? window.pageYOffset:(document.documentElement||f.parentNode||f).scrollTop);c=c.left+("pageXOffset"in window?window.pageXOffset:(document.documentElement||f.parentNode||f).scrollLeft);f=a.toString()+","+c;b.b.hasOwnProperty(f)?a=!1:(b.b[f]=!0,a=a<=b.e.height&&c<=b.e.width)}a&&(b.a.push(e),b.d[e]=!0)};p.prototype.checkImageForCriticality=function(b){b.getBoundingClientRect&&q(this,b)};h("pagespeed.CriticalImages.checkImageForCriticality",function(b){n.checkImageForCriticality(b)}); h("pagespeed.CriticalImages.checkCriticalImages",function(){r(n)}); var r=function(b){b.b={};for(var d=["IMG","INPUT"],a=[],c=0;c=a.length+e.length&&(a+=e)}b.g&&(e="&rd="+encodeURIComponent(JSON.stringify(s())),131072>=a.length+e.length&&(a+=e),d=!0);t=a;if(d){c=b.f;b=b.h;var f; if(window.XMLHttpRequest)f=new XMLHttpRequest;else if(window.ActiveXObject)try{f=new ActiveXObject("Msxml2.XMLHTTP")}catch(k){try{f=new ActiveXObject("Microsoft.XMLHTTP")}catch(u){}}f&&(f.open("POST",c+(-1==c.indexOf("?")?"?":"&")+"url="+encodeURIComponent(b)),f.setRequestHeader("Content-Type","application/x-www-form-urlencoded"),f.send(a))}}},s=function(){var b={},d=document.getElementsByTagName("IMG");if(0==d.length)return{};var a=d[0];if(!("naturalWidth"in a&&"naturalHeight"in a))return{};for(var c= 0;a=d[c];++c){var e=a.getAttribute("pagespeed_url_hash");e&&(!(e in b)&&0=b[e].k&&a.height>=b[e].j)&&(b[e]={rw:a.width,rh:a.height,ow:a.naturalWidth,oh:a.naturalHeight})}return b},t="";h("pagespeed.CriticalImages.getBeaconData",function(){return t});h("pagespeed.CriticalImages.Run",function(b,d,a,c,e,f){var k=new p(b,d,a,e,f);n=k;c&&m(function(){window.setTimeout(function(){r(k)},0)})});})(); pagespeed.CriticalImages.Run('/mod_pagespeed_beacon','https://jkhub.org/index.php?s=6cac8867ca1c45357a1a9f7c41cf30a8&app=forums&module=ajax§ion=topics&do=quote&t=7104&p=102875&md5check=d87983f0d9f6ad54436287f405ba0e28&isRte=1,6QF_3AoSfD,true,false,i6-pNx6uvW8'); //]]></script>&&0 not bad for the first time. D: Luckxzs likes this Link to comment
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