-Z- Posted February 3, 2016 Posted February 3, 2016 Hey guys, im making a map, and my idea its add hologram effects ( like the academy v3) of some members of my clan. Im searching in internet but i cant find a tutorials :s If someone can explain to me how to do it i will apreciate it! Gree ttings !
Ramikad Posted February 4, 2016 Posted February 4, 2016 You should take a better look at the tutorial section up here: https://jkhub.org/tutorials/article/169-hologram-texture-tutorial/
Ramikad Posted February 4, 2016 Posted February 4, 2016 Yep. A texture created like that and a shader like this one: textures/<path>/<holo texture> { qer_editorimage textures/<path>/<holo texture> surfaceparm nomarks surfaceparm trans q3map_nolightmap cull twosided deformvertexes autoSprite { map textures/<path>/<holo texture> blendFunc GL_ONE GL_ONE } }will result in a sprite-like hologram.
Futuza Posted February 4, 2016 Posted February 4, 2016 Note that this will result in the hologram being weirdly flat. You could get the same effect though by creating an npc with modified textures and the applied shader above on s aid textures to make him 3d. Or just turn it into a model. Note: You'll have to adjust the above shader a lot, mostly what you want is the "surfaceparm trans" part.
-Z- Posted February 5, 2016 Author Posted February 5, 2016 i can do that shader with a png image? or only jpg
Fuse294 Posted February 5, 2016 Posted February 5, 2016 I've seen playermodels that have a variant that is a hologram, something to do with the shaders. MB2 Beta Tester / MB2 FA Assistant Dev
Futuza Posted February 5, 2016 Posted February 5, 2016 i can do that shader with a png image? or only jpgShould work with either image format, afaik.
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