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Nothing is paused, but the thing we are currently doing is purely technical – it's a question of GtkRadiant and Jedi Academy capabilities and limitations.

 

It's really nothing special, because we are simply making a map and other things and see whether the game can cope with this particular stuff. We are NOT changing the code, nor we are making new gameplay stuff. So it's not something I would like to post as news, because partly you've already seen some of the locations, characters, etc. Posting them again wouldn't do any good at all.

 

Besides when it seemed that we'd overcome some problems with JA, it introduced new issues, which we also resolved later. This is the most difficult moment in the entire project it seems, because it requires a lot of patience.

 

I am making sort of an article, which would explain why we are spending many months on this Chapter, though only one map remained to be complete.

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