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Hosting a server with modded playermodels


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Posted

Let me just get straight to the point. I'm on windows 8.1 currently and hosting a non-dedicated server via my jamp.exe. Despite me enabling pure server and auto-download, the player models in my GameData/base folder just don't appear to *some* players. Why is that? Is there somewhere that I should put the models .pk3 files that isn't in my client's GameData/base? I tried extracting them into my assets1, but that just restricted the players from joining completely.

Thanks in advance,
InstallGentoo

Posted

Thread moved to Jedi Knight Technical Support

Please read the stickied thread at the top of Ideas and Issues that reads: This is Not a JK Related Board.

 

As for your issue though, are you using OpenJK?

Posted

Do your clients have those player models? If they don't have them, they'll just see the new models as base Kyle. Also, make sure they turn off "Defer Player Model" or press Tab, but that's unlikely to be the cause.

Posted

The fact that they can download them doesn't mean they are downloading it. Make sure they actually auto-download those files from your server, in Setup -> Game Options -> Allow Downloads. Though to my knowledge that auto-download is pretty slow.

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