installgentoo Posted January 29, 2016 Posted January 29, 2016 Let me just get straight to the point. I'm on windows 8.1 currently and hosting a non-dedicated server via my jamp.exe. Despite me enabling pure server and auto-download, the player models in my GameData/base folder just don't appear to *some* players. Why is that? Is there somewhere that I should put the models .pk3 files that isn't in my client's GameData/base? I tried extracting them into my assets1, but that just restricted the players from joining completely.Thanks in advance,InstallGentoo
eezstreet Posted January 29, 2016 Posted January 29, 2016 Thread moved to Jedi Knight Technical Support Please read the stickied thread at the top of Ideas and Issues that reads: This is Not a JK Related Board. As for your issue though, are you using OpenJK?
installgentoo Posted January 29, 2016 Author Posted January 29, 2016 Thanks for moving my board. I should have taken time to read the sticky.No I'm not using OpenJK, but I have it installed.
Ramikad Posted January 29, 2016 Posted January 29, 2016 Do your clients have those player models? If they don't have them, they'll just see the new models as base Kyle. Also, make sure they turn off "Defer Player Model" or press Tab, but that's unlikely to be the cause.
installgentoo Posted January 29, 2016 Author Posted January 29, 2016 The players can't just download these models upon joining? What's the whole purpose of auto-download, then?
Ramikad Posted January 29, 2016 Posted January 29, 2016 The fact that they can download them doesn't mean they are downloading it. Make sure they actually auto-download those files from your server, in Setup -> Game Options -> Allow Downloads. Though to my knowledge that auto-download is pretty slow.
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