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Blender won't let me import GLM


Go to solution Solved by Daedra,

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Or you could, y'know, be a good Staff member and offer a proper solution. :winkthumb:

It just gets annoying to be asked the same questions over and over again.

 

For the record: The solution is two-fold: unpack the GLA file used by the GLM and make sure the plugin knows how to find it (i.e. unpack it in a proper GameData/Base structure or set the basepath on import).

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It just gets annoying to be asked the same questions over and over again.

 

For the record: The solution is two-fold: unpack the GLA file used by the GLM and make sure the plugin knows how to find it (i.e. unpack it in a proper GameData/Base structure or set the basepath on import).

 

 

I managed to solve it but yeah I had to extract the humanoid folder and it was fine.

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