Daedra Posted November 4, 2015 Share Posted November 4, 2015 Not sure why.. when I try to import a GLM model into Blender it says error cannot find .GLA. How can I solve this? Link to comment
mrwonko Posted November 4, 2015 Share Posted November 4, 2015 Read the manual. Kualan and Bart like this Link to comment
Daedra Posted November 4, 2015 Author Share Posted November 4, 2015 Read the manual. Or you could, y'know, be a good Staff member and offer a proper solution. Delmi and bigphil2695 like this Link to comment
Solution Daedra Posted November 4, 2015 Author Solution Share Posted November 4, 2015 Solved it myself. So this thread isn't needed anymore. Link to comment
mrwonko Posted November 4, 2015 Share Posted November 4, 2015 Or you could, y'know, be a good Staff member and offer a proper solution. It just gets annoying to be asked the same questions over and over again. For the record: The solution is two-fold: unpack the GLA file used by the GLM and make sure the plugin knows how to find it (i.e. unpack it in a proper GameData/Base structure or set the basepath on import). Link to comment
Daedra Posted November 4, 2015 Author Share Posted November 4, 2015 It just gets annoying to be asked the same questions over and over again. For the record: The solution is two-fold: unpack the GLA file used by the GLM and make sure the plugin knows how to find it (i.e. unpack it in a proper GameData/Base structure or set the basepath on import). I managed to solve it but yeah I had to extract the humanoid folder and it was fine. Link to comment
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