Keyten Posted October 3, 2015 Posted October 3, 2015 Hey. Some time ago I and @ tried to write Makermod as JA++ server script.You can find it here: https://github.com/epicloyd/makermod Works: - mplace - mplacefx - mkill - mmove - mrotate - marm - mgrabbing - mselect - mdrop - mgrab - mname - manim - mmark - morigin - mattachfx - mscale - mscaleme - mbreakable - mpain - mlist - mlistfx - mlistobs - mlight New features (done): - mkill in [time]. - mmovetime -- changes default moving time for mmove / mrotate. - mmove / mrotate supports time & easing functions.mplace factory/catw2_b mmove 0 0 10 1000 bounceOut - Relative marm, mmark.mmark +0 +0 +10 - "mgrabbing on" / "mgrabbing off" - mmarksave, mmarkselectmmark mmarksave markname mmark 0 0 5 mmarkselect markname - mattachob -- like mattachfx for objects.mplace vjun/globe mattachob 1 - mondie -- object die listener. For example:mplace factory/catw2_b mbreakable 100 mondie "mmark 10 10 10; mplacefx concussion/explosion; mpain 100; wait 50; mkill"Yes, I wrote commands parser on Lua - mellipse, mastroid, mspiral -- moving animation. - mlightto -- light animation. In future: - montouch, monuse listeners like mondie. - mmoving -- infinity moving. - mmarkr -- with offset from current player's angles. - Setting animation on touch / use. - Moving on bezier curves. - Mtelen -- teleporter to an object. - Groups. - And other... Morabis, Merek, Onysfx and 5 others like this
eezstreet Posted October 31, 2015 Posted October 31, 2015 This thread has been moved to the JA++ forum
Keyten Posted December 8, 2015 Author Posted December 8, 2015 I have no time because of my university study *black hole image * Does somebody wants to continue?
Exmirai Posted January 8, 2016 Posted January 8, 2016 Project freezed because i'm focused on ja++ itself and my friends projects . But i will continue...i promise
Onysfx Posted January 8, 2016 Posted January 8, 2016 Project freezed because i'm focused on ja++ itself and my friends projects . But i will continue...i promise Since the Makermod source code has been released, just port it over, and add the other features after . Oh and make sure to include linux support (I don't use linux myself, but some of my friends do). Smoo likes this
Keyten Posted January 31, 2016 Author Posted January 31, 2016 @ How's this coming? Any progress?Project freezed because i'm focused on ja++ itself and my friends projects . But i will continue...i promise I have no time because of my study
Merek Posted February 3, 2016 Posted February 3, 2016 I have no time because of my study Is anyone gonna give me an answer?
Raz0r Posted February 3, 2016 Posted February 3, 2016 Keep the same folder structure it has, make sure plugin.lua is in a folder like japlus/lua/sv/<plugin-name>/plugin.lua Optionally in a PK3. Same as any other plugin. Smoo and Keyten like this
Merek Posted February 4, 2016 Posted February 4, 2016 Keep the same folder structure it has, make sure plugin.lua is in a folder like japlus/lua/sv/<plugin-name>/plugin.luaOptionally in a PK3. Same as any other plugin.Tried that already and nothing happened. Do I need makermod installed for this to work?
Exmirai Posted February 4, 2016 Posted February 4, 2016 Tried that already and nothing happened. Do I need makermod installed for this to work?no, you not needed
Keyten Posted March 1, 2016 Author Posted March 1, 2016 Tried that already and nothing happened. Do I need makermod installed for this to work?Sorry, I was busy. No you don't need installed makermod. You need installed JA++. 1. Make sure you have installed JA++: https://jkhub.org/images/yZFkYuW.png and dedicated server file (openjkded.x86.exe): https://jkhub.org/images/5ojkYAK.png.2. Install the script (just copy these files): https://jkhub.org/images/pRmKuWQ.png3. Make in the JA folder a file "server_japp.bat", with this text: .\openjkded.x86 +set dedicated 2 +set net_port 29070 +set fs_game "japlus" +set sv_floodProtect 0 +devmap academy3 +set sv_fps 70 4. Exec this file. Congratulations, your server started. Launch game and enjoy! Merek likes this
Keyten Posted August 15, 2017 Author Posted August 15, 2017 Still nobody wants to continue? Smoo likes this
Smoo Posted December 16, 2017 Posted December 16, 2017 Still nobody wants to continue?i might look into it, might add mscalet n stuff lol Raz0r likes this
Smoo Posted March 26, 2019 Posted March 26, 2019 Is the source outdated? I just can't get the current version to load
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