Shadow Posted August 29, 2015 Share Posted August 29, 2015 Apparently, my map is leaking through structural brushes. I've tried several things just to get it to compile including:redoing the ceiling brushmaking the entire map structuralencapsulating the map in brushes so it doesn't leak... and it leaks through thatblocking off the sectiondeleting then blocking off the sectioncopying and pasting into a new mapported it to a different version of GTK radiantbrush cleanupNone of it worked... I have a older rendition of the map I can work off of that compiles fine, but rather than do a bunch of that work again, I was hoping maybe there was something I can do to recover this. Screenshots: Link to comment
Tempust85 Posted August 29, 2015 Share Posted August 29, 2015 If you're using 1.6, Save your map and then reopen radiant and your map. If the brush has been removed, I'd use radiant 1.5. I've had that issue everytime I use 1.6, it never acts right as 1.5 does. Link to comment
mrwonko Posted August 29, 2015 Share Posted August 29, 2015 If you could upload the map for us to take a look at, that would be a tremendous help. Also include any custom shaders you may be using. Link to comment
Shadow Posted August 29, 2015 Author Share Posted August 29, 2015 I found the problem and boy are you gonna laugh.... I was doing some stuff with models and model_statics and well, when I was fitting a model_static with origin (so it'd fit exact), I must of snagged a worldspawn brush with it by accident :| . I've been doing this for years, to make what i'd say is an amateur mistake XD . JKHub, I am disappoint :| Asgarath83 likes this Link to comment
mrwonko Posted August 29, 2015 Share Posted August 29, 2015 I am only disappoint because you used "must of"... Tempust85 likes this Link to comment
Asgarath83 Posted August 29, 2015 Share Posted August 29, 2015 I found the problem and boy are you gonna laugh.... I was doing some stuff with models and model_statics and well, when I was fitting a model_static with origin (so it'd fit exact), I must of snagged a worldspawn brush with it by accident :| . I've been doing this for years, to make what i'd say is an amateur mistake XD . JKHub, I am disappoint :| Well, this is nothing: some month ago i was using the clipping cutting tool for cut some brushes of my map and i select a face of the skybox for error because i used the touch selection tool.So i have also cutted the skybox. and also deleted a piece of skybox. XD and when i start build... After an entire morning of work...ERROR ERROR ERROR ERROR ERROR MAP LEAKED MAP LEAKED MAP LEAKED! XDDlol a leak big as a cathedral. XDfixed Link to comment
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