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How to remove red grip effect


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Trying to get rid of the red grip effect (the red glow that surrounds your hand when gripping a player).  Using JA+ and Jamme.  Can't find any commands to disable.  Also don't know which file it relates to in the Base assets.pk3.  I know it can be removed as KOTF had a toggle and Mb2 doesn't have it.

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Make a new shader file like skysaberer.shader.

 

Fill it with

gfx/effects/whiteglow
{
	{
		map *white
		blendfunc GL_SRC_ALPHA GL_ONE
		rgbgen const ( 0 0 0 )
		alphaGen vertex
	}
}

Put skysaberer.shader file into the shaders folder, put the shaders folder into pk3, put pk3 into base. Name the pk3 file either zzzzzzz or aaaaaaa. I bet the last one will work since shaders files don't get overrided iirc.

 

If it doesn't work then try to replace *white with any transparent image. But the image has to be in that pk3 too.

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If it doesn't work then try to replace *white with any transparent image. But the image has to be in that pk3 too.

*white? Never saw that before, isn't it $whiteimage?

 

But why have a stage at all? Couldn't you just do something like the nodraw shader?

 

textures/system/nodraw
{
	surfaceparm	nomarks
	surfaceparm	nodraw
	surfaceparm	nonsolid
	surfaceparm	nonopaque
	surfaceparm	trans
	q3map_nolightmap
}
(q3map_nolightmap is not necessary here, since it's not compiled, but whatever.)
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