Asgarath83 Posted May 3, 2015 Posted May 3, 2015 I am trying to build a map but i get this error. what i need to do? D:
Solution Asgarath83 Posted May 3, 2015 Author Solution Posted May 3, 2015 Fixed, i deleted a large amount of patches and structural meshes.
Ramikad Posted January 7, 2016 Posted January 7, 2016 Shamelessly bumping this thread. I've recently noticed in my experiments that this error, MAX_ORIGINAL_EDGES, can also be caused by a fog shader in the worldspawn settings - I tried with textures/fogs/fog_black2, not sure if it does the same with other fog shaders. Admittedly, the map is pretty heavy, so the mixing of lots of brushes and the use of fog might have caused the error. Thought of posting it here, because I haven't seen this possible solution posted anywhere else. Langerd likes this
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