Asgarath83 Posted May 3, 2015 Share Posted May 3, 2015 I am trying to build a map but i get this error. what i need to do? D: Link to comment
Solution Asgarath83 Posted May 3, 2015 Author Solution Share Posted May 3, 2015 Fixed, i deleted a large amount of patches and structural meshes. Link to comment
Ramikad Posted January 7, 2016 Share Posted January 7, 2016 Shamelessly bumping this thread. I've recently noticed in my experiments that this error, MAX_ORIGINAL_EDGES, can also be caused by a fog shader in the worldspawn settings - I tried with textures/fogs/fog_black2, not sure if it does the same with other fog shaders. Admittedly, the map is pretty heavy, so the mixing of lots of brushes and the use of fog might have caused the error. Thought of posting it here, because I haven't seen this possible solution posted anywhere else. Langerd likes this Link to comment
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