afi Posted August 14, 2012 Posted August 14, 2012 It is possible to decompile demos (.dm_26 files)? I know that something like that exists for quake 1 and quakeworld, but I didn't find anything for quake3-games :/ (If it's even possible )
afi Posted August 14, 2012 Author Posted August 14, 2012 Player information, data about entitys, etcIt's not really important at all, I just think it would be interesting
eezstreet Posted August 15, 2012 Posted August 15, 2012 http://skuller-vidnoe.narod.ru/q3dspecs.htmThis should give you a pretty decent spec. In theory, the format shouldn't be changed between Q3<->JA, but stay on your toes, and note the difference in playerState/entityState between JA<->Q3. Also note that the sizes CAN be completely different from what the q_shared.h specifies, this is in netf_overrides.txt/psf_overrides.txt in ext_data. afi likes this
eezstreet Posted August 15, 2012 Posted August 15, 2012 No problem. You just piqued my interest in making killcams in JA though.
afi Posted August 25, 2012 Author Posted August 25, 2012 I solved quite a few errors, but for some days I keep getting the "bad command byte" error. Does it have something to do with the bigger playerstate/entitystate in JKA? Or is there something wrong with the MSG_ReadBits function?
eezstreet Posted August 25, 2012 Posted August 25, 2012 The playerstate/entitystate is bigger in JKA than in Q3, which might be causing the issue. Bad command byte could mean that the usercommands aren't getting sent properly perhaps (not sure)
afi Posted November 24, 2012 Author Posted November 24, 2012 I never figured how to make it not crash. I'm just curious now... we got some cheat-problems in the ESL. Is it possible to get information about... let's say edited/hacked sabers from the demo. Or: Are there information in a demo that are not shown with /configstrings?
afi Posted March 31, 2013 Author Posted March 31, 2013 I just had some free time and decided to give it a new try but still no success... does anyone have an idea why it won't work? I mean, Q3 and JKA are not THAT different <.< (And yes, I got the different playerstate/entitystate)
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