IrocJeff Posted August 11, 2014 Posted August 11, 2014 I'm basically looking for a clean to semi clean looking copper metal texture that I can use for my beer vats. The texture will go on the vats and the connecting pipes so seamless be great.
Boothand Posted August 11, 2014 Posted August 11, 2014 I colorized one of my own textures to what I imagined it could look like, but not sure how you want it to look. It might also be a bit too unclean? Tile preview.
Asgarath83 Posted August 11, 2014 Posted August 11, 2014 For metal surfaces using this kind of shadering, you need 3 textures: example by one of my mod's swords: models/weapons2/vampire1/blade{ q3map_nolightmap { map models/weapons2/vampire1/blade blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map models/weapons2/vampire1/saber_enviro blendFunc GL_DST_COLOR GL_SRC_COLOR tcGen environment } { map models/weapons2/vampire1/blade_spec blendFunc GL_SRC_ALPHA GL_ONE detail glow alphaGen lightingSpecular }}
IrocJeff Posted August 11, 2014 Author Posted August 11, 2014 I colorized one of my own textures to what I imagined it could look like, but not sure how you want it to look. It might also be a bit too unclean? Tile preview. Your image worked well, but it was a bit flat. I colorized a stock JO texture and got pretty much the same result. I found some gimp metal tutorials that were helpful. The first part teaches you how to make the metal texture, the second on how to turn it gold. So, I just turned yours more copper with a solid copper layer with a 75% opacity. Then, I went in and sharpened it more, then blurred it once or twice. Turned out great and looks good enough in game. Here is the new texture. Boothand likes this
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