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Set_IgnoreEnemies Question/Scenario


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Posted

I have a scenario to run by some of you who may have used this before in a script. How well does the NPC really ignore a target? 

 

What I am going to do is use the JO prisoner NPC as a sort of slave labor character. They will "operate" the machines and be present in my brewery section of the base. There will still be stormtroopers around as well. One potential snag that I can think of is that If said prisoner is in the middle of a trooper shooting at me and and I am shooting at him, will the stormtrooper outright ignore the prisoner If I am in his line of fire? Or, will the trooper move to a different combat point to get a better shot at me and consider the prisoner an obstruction?

 

 

Posted

Personally, I would just make a painscript and have the Prisoner run to a far off navgoal and run a cower animation. Probably will fix your problems right there.

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