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Debugging JKA/MB2 in Steam?


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Running into issues when trying to debugg MB2 in steam using vs2008

 

Command

C:\Program Files (x86)\Steam\SteamApps\common\Jedi Academy\GameData\jamp.exe

 

Command Agruements

+set fs_cdpath "C:\Program Files(x86)\Steam\SteamApps\common\Star Wars Jedi Knight Jedi \GameData\" +set fs_game MBIITest +set sv_pure  0 +set r_fullscreen 0 +set viewlog +set g_gametype 7

 

Working Directory

..\Final

 

 When launching debugger I get a popup that says

"debubbing information for 'jamp.exe.' cannot be found or doesn ot match, Binary was not built with debug inforamation."

 

 

Hope you all can help!

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I cannot rebuild the jamp thats within the steam folder. I was wondering if anyone else has done any jka mod debugging from steam jka? if they did how did they get it to launch and not just crash on start up. I am trying to modify a code base then test that in debugger mode while running the project with the command target pointed at my JAMP.

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I am wondering if anyone knows if the DRM protection stuff on the steam version of JKA will prevent you from using assets0.pk3, assets1.pk3, etc... in other locations?

No.

 

EDIT: @op: you're trying to debug a Final build of the game, so you're bound to run into problems.

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