LuL Posted July 8, 2014 Share Posted July 8, 2014 Running into issues when trying to debugg MB2 in steam using vs2008 CommandC:\Program Files (x86)\Steam\SteamApps\common\Jedi Academy\GameData\jamp.exe Command Agruements+set fs_cdpath "C:\Program Files(x86)\Steam\SteamApps\common\Star Wars Jedi Knight Jedi \GameData\" +set fs_game MBIITest +set sv_pure 0 +set r_fullscreen 0 +set viewlog +set g_gametype 7 Working Directory..\Final When launching debugger I get a popup that says"debubbing information for 'jamp.exe.' cannot be found or doesn ot match, Binary was not built with debug inforamation." Hope you all can help! Link to comment
mrwonko Posted July 8, 2014 Share Posted July 8, 2014 Well the problem is that there is no debugging information for jamp.exe since the Binary was not built with debug information. So build your own jamp.exe with debug information. What are you trying to achieve? Link to comment
LuL Posted July 8, 2014 Author Share Posted July 8, 2014 I cannot rebuild the jamp thats within the steam folder. I was wondering if anyone else has done any jka mod debugging from steam jka? if they did how did they get it to launch and not just crash on start up. I am trying to modify a code base then test that in debugger mode while running the project with the command target pointed at my JAMP. Link to comment
mrwonko Posted July 8, 2014 Share Posted July 8, 2014 Why do you need to work with Steam JKA? Why won't a different one do? Link to comment
Futuza Posted July 8, 2014 Share Posted July 8, 2014 I am wondering if anyone knows if the DRM protection stuff on the steam version of JKA will prevent you from using assets0.pk3, assets1.pk3, etc... in other locations? Link to comment
eezstreet Posted July 8, 2014 Share Posted July 8, 2014 I am wondering if anyone knows if the DRM protection stuff on the steam version of JKA will prevent you from using assets0.pk3, assets1.pk3, etc... in other locations?No. EDIT: @op: you're trying to debug a Final build of the game, so you're bound to run into problems. Link to comment
Futuza Posted July 8, 2014 Share Posted July 8, 2014 No.Oh goodie. Thanks eez. (I don't have a steam install so I've never tested it before). Link to comment
LuL Posted July 9, 2014 Author Share Posted July 9, 2014 Gonna try one more thing when I get home. I found this post http://www.lucasforums.com/showthread.php?t=207634 which may work. If it doesnt I'll just get a non-steam version of JKA. Link to comment
Raz0r Posted July 11, 2014 Share Posted July 11, 2014 There's nothing specific to a Steam version of JA - it's not even recompiled.That thread was made before we had access to the engine source, so it's even easier to debug the engine binary. Link to comment
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