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Posted

im getting a vps to run a ja++ server off of and i want to know whats the lowest specs needed for lets say a 15 player ja++ server?

Posted

1.5Ghz, 256Ram, 10GB HDD should handle it, at least that is example box I used few years ago, took me like few months testing various companies till I found the perfect host who doesnt oversell and dont place VPS tight on the box so the VPS worked without any visible lags.

Most people say OpenVZ powered VPS are rubbish for game servers, in some cases it is true - host puts as many VPSes on the box as possible so sometimes your server might experience 1-2sec hardware lag.  If you want your VPS to work as fast as normal server you should search for VPS using Xen technology, it will be more expensive compared to OpenVZ tho.

 

You might also search for some cheap deals: http://lowendtalk.com/categories/offers but please be cautious because some of them might have hidden costs or rules saying that host can take over stuff you put on your VPS, there's lots of legit deals on this site tho.

Posted

i have not got the vps yet im just wanting to know what specs it needs to have. can it run off a centos vps?

 

Yes. If CentOS is what you're comfortable with, go with that.

Posted

thanks all for the help i got a centos vps with a ja+ server running on it now i was going to run it ja++ but it errors when i put in the jampgamei386.so for ja++ in the japlus folder

Posted

What error specifically? Sounds like a pretty major issue I'd like to solve.

JAmp: v1.0.1.1 linux-i386 Nov 10 2003

----- FS_Startup -----

Current search path:

/home/raymond/.ja/japlus

/home/raymond/ja/server/japlus/sh_lua.pk3 (5 files)

/home/raymond/ja/server/japlus/sh_animations.pk3 (3 files)

/home/raymond/ja/server/japlus/japlus_sabers.pk3 (129 files)

/home/raymond/ja/server/japlus/jampgame_mac.pk3 (1 files)

/home/raymond/ja/server/japlus/jampgamex86.pk3 (1 files)

/home/raymond/ja/server/japlus/efx_MOD.pk3 (10 files)

/home/raymond/ja/server/japlus

./linuxjampded/japlus

/home/raymond/.ja/base

/home/raymond/ja/server/base/assets3.pk3 (16 files)

/home/raymond/ja/server/base/assets2.pk3 (62 files)

/home/raymond/ja/server/base/assets1.pk3 (8320 files)

/home/raymond/ja/server/base/assets0.pk3 (15346 files)

/home/raymond/ja/server/base

./linuxjampded/base

 

----------------------

23893 files in pk3 files

execing mpdefault.cfg

execing jampserver.cfg

couldn't exec autoexec.cfg

--- Common Initialization Complete ---

Opening IP socket: localhost:29070

Hostname:

Alias:

Alias:

Alias:

Alias:

Alias:

IP:

execing server.cfg

sv_maxclients will be changed upon restarting.

g_gametype will be changed upon restarting.

execing jk2.cfg

execing server2.cfg

------ Server Initialization ------

Server: mp/ffa1

----- FS_Startup -----

Current search path:

/home/raymond/.ja/japlus

/home/raymond/ja/server/japlus/sh_lua.pk3 (5 files)

/home/raymond/ja/server/japlus/sh_animations.pk3 (3 files)

/home/raymond/ja/server/japlus/japlus_sabers.pk3 (129 files)

/home/raymond/ja/server/japlus/jampgame_mac.pk3 (1 files)

/home/raymond/ja/server/japlus/jampgamex86.pk3 (1 files)

/home/raymond/ja/server/japlus/efx_MOD.pk3 (10 files)

/home/raymond/ja/server/japlus

./linuxjampded/japlus

/home/raymond/.ja/base

/home/raymond/ja/server/base/assets3.pk3 (16 files)

/home/raymond/ja/server/base/assets2.pk3 (62 files)

/home/raymond/ja/server/base/assets1.pk3 (8320 files)

/home/raymond/ja/server/base/assets0.pk3 (15346 files)

/home/raymond/ja/server/base

./linuxjampded/base

 

----------------------

47786 files in pk3 files

Loading dll file jampgame.

Sys_LoadDll(/home/raymond/ja/server/japlus/jampgamei386.so)...

Sys_LoadDll(/home/raymond/ja/server/japlus/jampgamei386.so) failed: "libreadline.so.6: cannot open shared object file: No such file or directory"

Sys_LoadDll(./linuxjampded/japlus/jampgamei386.so) failed: "./linuxjampded/japlus/jampgamei386.so: cannot open shared object file: Not a directory"

Resolving masterjk3.ravensoft.com

masterjk3.ravensoft.com resolved to 63.146.124.53:29060

Sending heartbeat to masterjk3.ravensoft.com

Resolving master0.gamespy.com

master0.gamespy.com resolved to 69.10.30.248:29060

Sending heartbeat to master0.gamespy.com

Resolving master.qtracker.com

master.qtracker.com resolved to 63.144.111.10:29060

Sending heartbeat to master.qtracker.com

Resolving clanservers.net

clanservers.net resolved to 208.167.241.123:29060

Sending heartbeat to clanservers.net

Resolving masterjk3.ravensoft.com

masterjk3.ravensoft.com resolved to 63.146.124.53:29060

Sending heartbeat to masterjk3.ravensoft.com

Sending heartbeat to masterjk3.ravensoft.com

Sending heartbeat to master0.gamespy.com

Sending heartbeat to master.qtracker.com

Sending heartbeat to clanservers.net

Sending heartbeat to masterjk3.ravensoft.com

Sys_Error: Sys_LoadDll(jampgame) failed dlopen() completely!

Posted
$ sudo apt-get install libreadline6
I may have to release a version without Lua or something, because readline is a dependency on linux =[
Posted

Since when shell account sellers allow game servers... not to mention it is basically bad idea to run game server on vps shared with other people where others can abuse CPU/RAM/Bandwidth.

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