Guest Redemption Posted February 23, 2014 Share Posted February 23, 2014 As the title says. It would be a cool power to have, if you get surrounded in Jedi Outcast/Academy. I'll try to figure it out, but when I tried to mod out saberthrow and compiled the mod; it didn't work, so I don't know even if I found the code if I could get it implemented. Link to comment
gerbilOFdoom Posted February 23, 2014 Share Posted February 23, 2014 To make push 360 in OpenJK: w_force.cIn line 3046 is visionArc = 180; set to 360 On line 3263 starts this. Comment it out. if ( (dot1 = DotProduct( dir, forward )) < 0.6 ) continue; eezstreet likes this Link to comment
Guest Redemption Posted February 28, 2014 Share Posted February 28, 2014 Thank you very much, I'll go give it a blast Wait a minute... I can't find w_force.c, what folder is that in??? I mean for SP, but... if I mod it in codemp, will that do it for the SP? Link to comment
GamingPrince83 Posted February 28, 2014 Share Posted February 28, 2014 If it's single player, look for this in game/w_saber.cpp: float forcePushCone[NUM_FORCE_POWER_LEVELS] ={1.0f,//none1.0f,0.8f,0.6f <------------------- Change this one to -1.0f, this is how i did it in SP. eezstreet likes this Link to comment
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