Key Posted February 11, 2014 Posted February 11, 2014 I've already asked ent about this problem, so maybe someone else has an idea or solution... Every time I run jaMME, I get this error message: When I click "view problem details", I get this: Problem signature:Problem Event Name: BEXApplication Name: jamme.x86.exeApplication Version: 1.2.0.0Application Timestamp: 52c8c6dcFault Module Name: OpenAL32.dllFault Module Version: 0.9.9.5Fault Module Timestamp: 3f03686cException Offset: 000f2001Exception Code: c0000005Exception Data: 00000008OS Version: 6.1.7601.2.1.0.256.1Locale ID: 1033Additional Information 1: 4c0dAdditional Information 2: 4c0d4d78887f76d971d5d00f1f20a433Additional Information 3: 4c0dAdditional Information 4: 4c0d4d78887f76d971d5d00f1f20a433 When I click "Close the program", I get this: Ent suggested I tried running in multiple compatibilities, as I did a google search and it seems like that this error is associated with Windows updates... no luck on that end. Does anyone have any idea or fix for this?
Raz0r Posted February 11, 2014 Posted February 11, 2014 The error appears to be in OpenAL. @@ent any ideas?
ent Posted February 11, 2014 Posted February 11, 2014 How did you install this? How do you run this? Did you try the latest version?
Shadzy Posted February 11, 2014 Posted February 11, 2014 Tried running this as an administrator (if applicable)?
Key Posted February 12, 2014 Author Posted February 12, 2014 I downloaded it from JKhub, unzipped into Game Data. Ran the launcher, and it'd throw me errors. I have the latest version to my knowledge, I redownloaded it last week. I'd run it as administrator and it'd tell me Windows couldn't find jaMME.x86, then that was the end of that.
ent Posted February 12, 2014 Posted February 12, 2014 By launcher do you mean launch_jaMME.cmd file? And as you said before, it happened after installing the Windows update, right? If so, then you could try to restore your system using backup feature to a day before the update. You won't lose regular files, only lose some progs and settings that were installed after that backup day. Also, try this new unofficial version: http://www.speedyshare.com/5RbD8/download/jaMME-1.3-unofficial.zip
Key Posted February 13, 2014 Author Posted February 13, 2014 Yes, the .cmd file. I''ll try a system restore later tonight, I'll have to make backups of a few applications. I tried the unofficial version and got the same results. I guess it's going to just boil down to the system restore. Thanks for everyones' help by the way, I appreciate it!
Key Posted February 14, 2014 Author Posted February 14, 2014 No luck on the system restore :\ it's alright, don't worry about it. I'll live without jaMME
Futuza Posted February 14, 2014 Posted February 14, 2014 Could be missing an external library... Possibly C++ development library.NET frameworketc...
ensiform Posted February 14, 2014 Posted February 14, 2014 Looks to me like its trying to use the OpenAL not in the JA folder which is different from the software openal that usually is used elsewhere.
ent Posted February 15, 2014 Posted February 15, 2014 It does not depend on OpenAL at all - the mod doesn't use it. His error is OS specific.
ensiform Posted February 15, 2014 Posted February 15, 2014 So you completely stripped EAX and OpenAL entirely? The error is supplied because the faulty module is being loaded from the executable as seen in the problem log. Fault Module Name: OpenAL32.dllAnd 0xc0000005 is an access violation.
ent Posted February 15, 2014 Posted February 15, 2014 I bet the game still tries to load the dlls but they are not used at all and my copy works perfectly w/o them. @Key, I doubt if it helps but you can try to delete OpenAL32.dll and EaxMan.dll from you GameData, or if they are missing then try put them in there from your original CD. O_o
Key Posted February 27, 2014 Author Posted February 27, 2014 I'm sorry for the late reply - I forgot to post my results. No, it didn't work
eezstreet Posted March 25, 2014 Posted March 25, 2014 Turn off s_OpenAL maybe? (add it to the .cmd file or whatever)
ent Posted March 25, 2014 Posted March 25, 2014 The mod does not use openal at all. The problem is in Windows. Try to google his error.
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