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ME3 N7 Valiant Model


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Posted

Looking pretty good. What do you want with regards to weapon effects?

I'll get some video of the weapon firing when it gets a little bit closer to release. This one probably won't be much of anything special. However I think there's like a smoke trail that comes from the projectile that hangs in the air a bit after it fires. Dunno if that's possible, but if it is it'd be badass awesome. :D
Posted

Why's that, just out of curiosity? I'll get a vid up real quick because even I don't really remember what the projectile looks like, lol.

Posted

 

Should be available in HD. I tried to give you a few good angles.

 

Looks like the projectile is just kind of a white ball + the smoke trail.

Posted

We can see how it turns out and then work from there if you want. I don't think it'd work well as any other gun but I can be flexible.

  • 1 month later...
Posted

Tiny little update. Didn't have time for much of this lately in the quest for 1000 downloads. 8)

 

bApud.png

 

Would be hard to tell what I did without the quote. Model should be just about done I think.

 

gZIgh.png

Cloud Senatu and Garyn Dakari like this
Posted

I hate UV mapping. But I'm determined to make this a good, efficient map, with ONE texture. So it will all fit on one map. Probably 512x512 (I don't think it's necessary to make it larger... but my "ooh ahh" nature may cause my mind to change before painting).

 

k5pFy.png

Posted

Just some color blocking (no real texturing has started yet, and it'll probably wait til tomorrow at the earliest).

 

sowoJ.png

  • 1 month later...
Posted

I'm so ADD about projects. Picked this one back up and did a little (very literal) work on the texture.

 

8176726094_3b70ab03a4_b.jpg

Posted

The sad part is just how itty bitty a bit of the texture map this all is. I have a loooot more work to do.

Posted

This is what the fullsize texmap looks like so far. Yes. I chose to work in 512x512. It's an interesting challenge.

 

8186256337_fe33210b91_z.jpg

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