Merek Posted November 13, 2013 Posted November 13, 2013 How can I fix the error of launching openjk with JA+ but it keeps crashing no matter what? -- Thanks!!!
Merek Posted November 14, 2013 Author Posted November 14, 2013 Techincally JA+ (even though I am using part JA++ to replace JA+ assets as you say) but yeah. It crashes.
Raz0r Posted November 14, 2013 Posted November 14, 2013 If you're using JA++ for cgame/ui code mods (i.e. japp_bins.pk3) then it won't work with OpenJK because the latest public release uses runtime memory modifications that only work on Raven's jamp.exe The latest version on github runs fine with OpenJK, but you'd have to compile it yourself, and I can't really help with that beyond providing the Visual Studio project files. ->See also<- JA+ works fine with OpenJK because it doesn't use runtime memory modifications. I know people who are using the server on Windows+Linux and the client on Windows, so no issues there.
Merek Posted December 1, 2013 Author Posted December 1, 2013 so it won't work with JA++? That is a drag.
Shadzy Posted December 2, 2013 Posted December 2, 2013 so it won't work with JA++? That is a drag. He said if you d/l source and compile yourself it will!! Omicron likes this
eezstreet Posted December 3, 2013 Posted December 3, 2013 if i knew how bro i would...hi Omicron likes this
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