demon_firefox Posted July 7, 2013 Share Posted July 7, 2013 Hey folks! OpenJK is a really fantastic project. First of all a big thanks for all your efforts! I'm using the Steam version of Jedi Outcast and installed the newest buildbot-version correctly. However if I launch the game (single- or multiplayer) no text in the menu is being displayed. (JKA works fine) Is this a known bug? Greetings,demon_firefox Link to comment
ensiform Posted July 8, 2013 Share Posted July 8, 2013 Are you starting the game with no jka install alongside it and with +set com_jk2 1 in the startup parameters. There is no Multiplayer JK2 support. Link to comment
CansecoDev Posted August 1, 2013 Share Posted August 1, 2013 Are you starting the game with no jka install alongside it and with +set com_jk2 1in the startup parameters. There is no Multiplayer JK2 support. Already have a dedicated JK2 server support on linux? Im using "./openjkded.i386 +set fs_gamemode [gamemode] +set com_jk2 1 +exec server" but not work...For other way, im trying to start a server on linux, with the original and JediDo's modified versions of jk2Ded but receive the "Segmentation Fault" error. Any help? Link to comment
CansecoDev Posted August 1, 2013 Share Posted August 1, 2013 Ok i solved the problem with the segmentation fault... woah, this need a tutorial, I must make a tutorial for this, and sorry for invade this thread. Link to comment
ensiform Posted August 2, 2013 Share Posted August 2, 2013 Like I said, there is NO multiplayer support for JK2 what-so-ever. com_jk2 is purely for single player. openjk and openjkded will not recognize it. Link to comment
eezstreet Posted August 9, 2013 Share Posted August 9, 2013 Just an FYI, you need to compile the game special now as well. There's a specific #define that you need to turn on. Link to comment
Master Ridley Posted September 2, 2013 Share Posted September 2, 2013 Just an FYI, you need to compile the game special now as well. There's a specific #define that you need to turn on.How do you do that? Link to comment
eezstreet Posted September 2, 2013 Share Posted September 2, 2013 How do you do that?I have no clue what the #define is or what projects in particular use it, otherwise I could tell you. @@ensiform @@ensiform @@ensiform Link to comment
TheMassassi Posted October 11, 2013 Share Posted October 11, 2013 Hi all! I know this is a pretty old thread but could someone please explain how to play Jedi Outcast using OpenJK?Can't seem to get it to work. Any help would be really appreciated. Thanks! Link to comment
ensiform Posted October 12, 2013 Share Posted October 12, 2013 The support for it is disabled because its broken (SP). There is no support what-so-ever for MP. Link to comment
TheMassassi Posted October 12, 2013 Share Posted October 12, 2013 The support for it is disabled because its broken (SP). There is no support what-so-ever for MP. Sad news then. Any plans on fixing SP? Link to comment
ensiform Posted October 15, 2013 Share Posted October 15, 2013 Fixing is probably the wrong word. More like re-adding support and migrating all of the code. Link to comment
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