undeadslayer Posted September 4 Share Posted September 4 I'm trying to import a bsp file into blender. I'm using the 4.2 version. every time I import the bps the map doesn't show up and I get this error message in the log: How do I fix this? Also when I import glm(weapon) file I get this error message in the log: Is there a specific place I need to have the files or does it not matter? Link to comment
mrwonko Posted September 4 Share Posted September 4 Clear out the skin setting in the import dialog when importing glm files without skins. Link to comment
SomaZ Posted September 5 Share Posted September 5 Update the bsp importer addon to the latest version. Get it here https://github.com/SomaZ/Blender_BSP_Importer/releases/tag/v0.9.96 Link to comment
undeadslayer Posted September 5 Author Share Posted September 5 @mrwonko Thank you for the help. I was able to import the weapon and paint it, the painted weapon is now in the DF mod. @SomaZ I do have the latest version of that. Blender is saying Attributeerror: 'mesh' object has no attribute 'use_auto_smooth'. How do I fix this? Link to comment
SomaZ Posted September 5 Share Posted September 5 1 hour ago, undeadslayer said: @mrwonko Thank you for the help. I was able to import the weapon and paint it, the painted weapon is now in the DF mod. @SomaZ I do have the latest version of that. Blender is saying Attributeerror: 'mesh' object has no attribute 'use_auto_smooth'. How do I fix this? You definitly don't have the latest version of the addon, because I fixed this already. Get the pre-release I linked above. Link to comment
undeadslayer Posted September 5 Author Share Posted September 5 @SomaZ I checked that before I went to work the version matched the latest pach. When I get home from work, I'll trying install it again and see if that will fix it; but I'm pretty sure it's not going to make a difference. Link to comment
undeadslayer Posted September 6 Author Share Posted September 6 @SomaZ So I did a reinstall of the addon and it worked this time around, Thank you. SomaZ likes this Link to comment
undeadslayer Posted September 6 Author Share Posted September 6 @SomaZ I do have one more question, I can't seem to get the bps to export to map format. I keep getting this error: How do I fix this so I can export the map? Link to comment
SomaZ Posted September 7 Share Posted September 7 On 9/6/2024 at 6:50 PM, undeadslayer said: @SomaZ I do have one more question, I can't seem to get the bps to export to map format. I keep getting this error: How do I fix this so I can export the map? First of all, the exporter you tried using is part of wonkos addon, not mine. This exporter is supposed to export every surface as a patch mesh. Patch meshes are somewhat limited and you should avoid using patches for regular geometry except for curved surfaces. I submitted a patch to fix the exporter, but I assume you actually want to copy a complete map with that approach, which is not recommended and probably also not actually doable. Link to comment
undeadslayer Posted September 9 Author Share Posted September 9 @SomaZ Sorry for the late reply, I was hoping it was doable. For some odd reason aspects of the robotics level are broken in the decomplied map, i.e. the water. I was hoping this could be fixed this way. Thanks for the help. Link to comment
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