undeadslayer Posted September 4, 2024 Posted September 4, 2024 I'm trying to import a bsp file into blender. I'm using the 4.2 version. every time I import the bps the map doesn't show up and I get this error message in the log: How do I fix this? Also when I import glm(weapon) file I get this error message in the log: Is there a specific place I need to have the files or does it not matter?
mrwonko Posted September 4, 2024 Posted September 4, 2024 Clear out the skin setting in the import dialog when importing glm files without skins.
SomaZ Posted September 5, 2024 Posted September 5, 2024 Update the bsp importer addon to the latest version. Get it here https://github.com/SomaZ/Blender_BSP_Importer/releases/tag/v0.9.96
undeadslayer Posted September 5, 2024 Author Posted September 5, 2024 @mrwonko Thank you for the help. I was able to import the weapon and paint it, the painted weapon is now in the DF mod. @SomaZ I do have the latest version of that. Blender is saying Attributeerror: 'mesh' object has no attribute 'use_auto_smooth'. How do I fix this?
SomaZ Posted September 5, 2024 Posted September 5, 2024 1 hour ago, undeadslayer said: @mrwonko Thank you for the help. I was able to import the weapon and paint it, the painted weapon is now in the DF mod. @SomaZ I do have the latest version of that. Blender is saying Attributeerror: 'mesh' object has no attribute 'use_auto_smooth'. How do I fix this? You definitly don't have the latest version of the addon, because I fixed this already. Get the pre-release I linked above.
undeadslayer Posted September 5, 2024 Author Posted September 5, 2024 @SomaZ I checked that before I went to work the version matched the latest pach. When I get home from work, I'll trying install it again and see if that will fix it; but I'm pretty sure it's not going to make a difference.
undeadslayer Posted September 6, 2024 Author Posted September 6, 2024 @SomaZ So I did a reinstall of the addon and it worked this time around, Thank you. SomaZ likes this
undeadslayer Posted September 6, 2024 Author Posted September 6, 2024 @SomaZ I do have one more question, I can't seem to get the bps to export to map format. I keep getting this error: How do I fix this so I can export the map?
SomaZ Posted September 7, 2024 Posted September 7, 2024 On 9/6/2024 at 6:50 PM, undeadslayer said: @SomaZ I do have one more question, I can't seem to get the bps to export to map format. I keep getting this error: How do I fix this so I can export the map? First of all, the exporter you tried using is part of wonkos addon, not mine. This exporter is supposed to export every surface as a patch mesh. Patch meshes are somewhat limited and you should avoid using patches for regular geometry except for curved surfaces. I submitted a patch to fix the exporter, but I assume you actually want to copy a complete map with that approach, which is not recommended and probably also not actually doable.
undeadslayer Posted September 9, 2024 Author Posted September 9, 2024 @SomaZ Sorry for the late reply, I was hoping it was doable. For some odd reason aspects of the robotics level are broken in the decomplied map, i.e. the water. I was hoping this could be fixed this way. Thanks for the help.
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