Hartsinck Posted February 27 Share Posted February 27 I am working on a character model and for whaterver reason the caps that should stay attached to the torso do not show up. The caps on the arms and legs are fine. I made sure to follow the same hierarchy for other 3d models. In blender for the ghoul settings. On paper everything looks right. I have no issues with the shaders or anything and I double checked that. Link to comment
mrwonko Posted February 27 Share Posted February 27 In the Ghoul 2 properties, I don't think the name is supposed to end in _0. Compare that one to a working model to check. Usually the _0, _1 etc. suffixes are only there to disambiguate the objects, but all LODs have the same G2 name with no LOD suffix. Link to comment
Hartsinck Posted February 28 Author Share Posted February 28 You are 100% right! I feel dumb now I have not made that mistake before. Link to comment
Lancelot Posted February 28 Share Posted February 28 11 hours ago, Hartsinck said: You are 100% right! I feel dumb now I have not made that mistake before. Mistakes don't make you dumb. Only through them can you learn. Maui likes this Link to comment
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