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Star Wars: Outlaws - Open-world game by Ubisoft


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Posted

This game will be an open-world game, and it is set between The Empire Strikes Back and Return of the Jedi. It will also feature new characters, including a female protagonist named Kay Vess.

Personally, I have developed a strong dislike towards Ubisoft, because it became the LJN of modern game companies for me (if you know the Angry Video Game Nerd, you'll probably know what I mean). This started with their delay of Rayman Legends, initially planned to be a Wii U exclusive game, just to make it a multi-platform game instead. Then came the disastrous release of Watch_Dogs, a game that was not only riddled with bugs, but also couldn't live up to it's promised visual style. And there was so much going on that made me avoid any game from the studio entirely. Apart from a classic I got at a discount, I haven't touched anything from Ubisoft ever since.

But this might change with this game. It's not just that it's a Star Wars game, but also because I have to face the fact that I can't hate Ubisoft forever. This game might probably the one that will redeem the studio for me. In fact, I hope it will.

Smoo likes this
Posted

The gameplay looks extremely good. Being able to go from surface to space is something everyone has wanted in a Star Wars game since gaming was a thing. So cool.

Much more excited for this game now after seeing that gameplay.

Lancelot likes this
Posted
16 hours ago, Circa said:

The gameplay looks extremely good. Being able to go from surface to space is something everyone has wanted in a Star Wars game since gaming was a thing. So cool.

Much more excited for this game now after seeing that gameplay.

I was surprised how smooth the transition from planet to surface was. This is exactly what I imagined when the space battles for the original 'Star Wars Battlefront II' were announced. And I'm also impressed by the hyperspace jump. In the 'Star Wars Jedi' games, you jump into hyperspace, and you won't get out until you trigger a (short) cutscene. But in Outlaws, they have masked the transition so well that it's flawless.

Circa likes this
  • 4 weeks later...
Posted

I like the way you can actually choose various kinds of response during a dialog cutscene. Also hiding from your enemies is a nice addition – haven't seen that in Star Wars for quite a while. Well, in the latest Battlefront II SP campaign this was an option, but not the primary one.

Lancelot and Circa like this
  • 9 months later...
Posted

Looks great. I like that they didn't spoil too much about the story in this, just the broad strokes to set the stage. Can't wait!

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