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Need help with custom Music files not playing


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Hello! I have been trying to put replace some music in game and so far I'm not having very good look with it. For example I wall convert the audio file to 44100Hz, and have it be stereo with a 128 Kbps bit rate. For some reason though it doesn't play when I load up the corresponding level, just silence. I have made it it's own separate pk3 file and named the file correctly with the right file path in the pk3. Any help would be appreciated.  

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Check the game console for errors, it should complain about something.

Also, the music is an mp3, right?

And, if it helps with testing, you can use the /music command in-game to test a file. Makes it a lot easier to find errors.

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  • Solution

Just figured out the issue! In Audacity it was defaulting the audio files to the 32 bit float setting instead of the 16 bit pcm setting. One more question, I am trying to make a full music replacer mod, what does the atr and etr files stand for? For example, I am replacing t1_fatal's music, and I've replace both the _explore and _action music with the ones I want, what steps do I need to take to make sure the music transitions well? Thanks again for the help!

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